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20 lines
475 B
C#
20 lines
475 B
C#
using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace DiscordRPC.Message
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{
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/// <summary>
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/// Called when the Discord Client wishes for this process to spectate a game. D -> C.
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/// </summary>
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public class SpectateMessage : JoinMessage
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{
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/// <summary>
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/// The type of message received from discord
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/// </summary>
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public override MessageType Type { get { return MessageType.Spectate; } }
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}
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}
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