Kernel/GUI/WindowEvents.cpp
2022-12-29 08:05:30 +02:00

73 lines
1.5 KiB
C++

#include <gui.hpp>
#include <driver.hpp>
#include <task.hpp>
#include <printf.h>
#include <debug.h>
#include "../kernel.h"
#include "../DAPI.hpp"
#include "../Fex.hpp"
namespace GraphicalUserInterface
{
void Window::OnResize(Event *e)
{
fixme("Window::OnResize() not implemented");
}
void Window::OnMinimize(Event *e)
{
fixme("Window::OnMinimize() not implemented");
}
void Window::OnMaximize(Event *e)
{
fixme("Window::OnMaximize() not implemented");
}
void Window::OnClose(Event *e)
{
fixme("Window::OnClose() not implemented");
}
void Window::OnPaintBackground(Event *e)
{
PutRect(this->Buffer, this->Position, /*0x121212*/ 0xFF00FF);
}
void Window::OnPaintForeground(Event *e)
{
// Window content
if (!this->Maximized)
{
char buf[256];
sprintf_(buf, "Left:\eAA11FF%ld\eFFFFFF Top:\eAA11FF%ld\eFFFFFF W:\eAA11FF%ld\eFFFFFF H:\eAA11FF%ld\eFFFFFF", this->Position.Left, this->Position.Top, this->Position.Width, this->Position.Height);
// Display->DrawString(buf, this->Position.Left + 20, this->Position.Top + 25, 200);
}
foreach (auto var in this->Widgets)
{
var->OnPaint(e);
}
}
void Window::OnPaint(Event *e)
{
this->OnPaintBackground(e);
this->OnPaintForeground(e);
}
void Window::OnMouseDown(Event *e)
{
}
void Window::OnMouseUp(Event *e)
{
}
void Window::OnMouseMove(Event *e)
{
}
}