Kernel/include/task.hpp
2023-03-04 21:17:19 +02:00

351 lines
9.3 KiB
C++

#ifndef __FENNIX_KERNEL_TASKING_H__
#define __FENNIX_KERNEL_TASKING_H__
#include <types.h>
#include <filesystem.hpp>
#include <ints.hpp>
#include <symbols.hpp>
#include <vector.hpp>
#include <memory.hpp>
#include <atomic.hpp>
#include <ipc.hpp>
#include <debug.h>
#include <abi.h>
namespace Tasking
{
typedef unsigned long IP;
typedef __UINTPTR_TYPE__ IPOffset;
typedef unsigned long UPID;
typedef unsigned long UTID;
typedef __UINTPTR_TYPE__ Token;
enum TaskArchitecture
{
UnknownArchitecture,
x32,
x64,
ARM32,
ARM64
};
enum TaskCompatibility
{
UnknownPlatform,
Native,
Linux,
Windows
};
enum TaskTrustLevel
{
UnknownElevation,
Kernel,
System,
User
};
enum TaskStatus
{
UnknownStatus,
Ready,
Running,
Sleeping,
Waiting,
Stopped,
Terminated
};
enum TaskPriority
{
UnknownPriority = 0,
Idle = 1,
Low = 2,
Normal = 5,
High = 8,
Critical = 10
};
struct TaskSecurity
{
TaskTrustLevel TrustLevel;
Token UniqueToken;
bool IsCritical;
bool IsDebugEnabled;
bool IsKernelDebugEnabled;
};
struct TaskInfo
{
uint64_t SleepUntil = 0;
uint64_t SpawnTime = 0;
uint64_t OldUserTime = 0, CurrentUserTime = 0;
uint64_t OldKernelTime = 0, CurrentKernelTime = 0;
uint64_t KernelTime = 0, UserTime = 0;
uint64_t Year, Month, Day, Hour, Minute, Second;
uint64_t Usage[256]; // MAX_CPU
bool Affinity[256]; // MAX_CPU
TaskPriority Priority;
TaskArchitecture Architecture;
TaskCompatibility Compatibility;
};
struct TCB
{
UTID ID;
char Name[256];
struct PCB *Parent;
IP EntryPoint;
IPOffset Offset;
int ExitCode;
Memory::StackGuard *Stack;
Memory::MemMgr *Memory;
TaskStatus Status;
#if defined(a64)
CPU::x64::TrapFrame Registers;
uint64_t GSBase, FSBase;
#elif defined(a32)
CPU::x32::TrapFrame Registers; // TODO
uint64_t GSBase, FSBase;
#elif defined(aa64)
uint64_t Registers; // TODO
#endif
uintptr_t IPHistory[128];
TaskSecurity Security;
TaskInfo Info;
CPU::x64::FXState *FPU;
void Rename(const char *name)
{
CriticalSection cs;
if (!Name[0])
{
warn("Tried to rename thread %d to NULL", ID);
return;
}
trace("Renaming thread %s to %s", Name, name);
for (int i = 0; i < 256; i++)
{
Name[i] = name[i];
if (name[i] == '\0')
break;
}
}
void SetPriority(TaskPriority priority)
{
CriticalSection cs;
trace("Setting priority of thread %s to %d", Name, priority);
Info.Priority = priority;
}
int GetExitCode() { return ExitCode; }
void SetCritical(bool Critical)
{
CriticalSection cs;
trace("Setting criticality of thread %s to %s", Name, Critical ? "true" : "false");
Security.IsCritical = Critical;
}
void SetDebugMode(bool Enable)
{
CriticalSection cs;
trace("Setting debug mode of thread %s to %s", Name, Enable ? "true" : "false");
Security.IsDebugEnabled = Enable;
}
void SetKernelDebugMode(bool Enable)
{
CriticalSection cs;
trace("Setting kernel debug mode of thread %s to %s", Name, Enable ? "true" : "false");
Security.IsKernelDebugEnabled = Enable;
}
};
struct PCB
{
UPID ID;
char Name[256];
PCB *Parent;
int ExitCode;
TaskStatus Status;
TaskSecurity Security;
TaskInfo Info;
Vector<TCB *> Threads;
Vector<PCB *> Children;
InterProcessCommunication::IPC *IPC;
Memory::PageTable4 *PageTable;
SymbolResolver::Symbols *ELFSymbolTable;
VirtualFileSystem::Node *ProcessDirectory;
VirtualFileSystem::Node *memDirectory;
};
/** @brief Token Trust Level */
enum TTL
{
UnknownTrustLevel = 0b0001,
Untrusted = 0b0010,
Trusted = 0b0100,
TrustedByKernel = 0b1000,
FullTrust = Trusted | TrustedByKernel
};
class Security
{
private:
struct TokenData
{
Token token;
int TrustLevel;
uint64_t OwnerID;
bool Process;
};
Vector<TokenData> Tokens;
public:
Token CreateToken();
bool TrustToken(Token token, TTL TrustLevel);
bool AddTrustLevel(Token token, TTL TrustLevel);
bool RemoveTrustLevel(Token token, TTL TrustLevel);
bool UntrustToken(Token token);
bool DestroyToken(Token token);
bool IsTokenTrusted(Token token, TTL TrustLevel);
bool IsTokenTrusted(Token token, int TrustLevel);
int GetTokenTrustLevel(Token token);
Security();
~Security();
};
class Task : public Interrupts::Handler
{
private:
Security SecurityManager;
UPID NextPID = 0;
UTID NextTID = 0;
Vector<PCB *> ListProcess;
PCB *IdleProcess = nullptr;
TCB *IdleThread = nullptr;
Atomic<uint64_t> SchedulerTicks = 0;
Atomic<uint64_t> LastTaskTicks = 0;
bool InvalidPCB(PCB *pcb);
bool InvalidTCB(TCB *tcb);
void RemoveThread(TCB *tcb);
void RemoveProcess(PCB *pcb);
void UpdateUserTime(TaskInfo *Info);
void UpdateKernelTime(TaskInfo *Info);
void UpdateUsage(TaskInfo *Info, int Core);
bool FindNewProcess(void *CPUDataPointer);
bool GetNextAvailableThread(void *CPUDataPointer);
bool GetNextAvailableProcess(void *CPUDataPointer);
void SchedulerCleanupProcesses();
bool SchedulerSearchProcessThread(void *CPUDataPointer);
void UpdateProcessStatus();
void WakeUpThreads(void *CPUDataPointer);
#if defined(a64)
void Schedule(CPU::x64::TrapFrame *Frame);
void OnInterruptReceived(CPU::x64::TrapFrame *Frame);
#elif defined(a32)
void Schedule(void *Frame);
void OnInterruptReceived(CPU::x32::TrapFrame *Frame);
#elif defined(aa64)
void Schedule(void *Frame);
void OnInterruptReceived(void *Frame);
#endif
bool StopScheduler = false;
public:
uint64_t GetSchedulerTicks() { return SchedulerTicks.Load(); }
uint64_t GetLastTaskTicks() { return LastTaskTicks.Load(); }
Vector<PCB *> GetProcessList() { return ListProcess; }
Security *GetSecurityManager() { return &SecurityManager; }
void Panic() { StopScheduler = true; }
void Schedule();
void SignalShutdown();
void RevertProcessCreation(PCB *Process);
void RevertThreadCreation(TCB *Thread);
long GetUsage(int Core)
{
if (IdleProcess)
return 100 - IdleProcess->Info.Usage[Core];
else
return 0;
}
void KillThread(TCB *tcb, int Code)
{
tcb->Status = TaskStatus::Terminated;
tcb->ExitCode = Code;
}
void KillProcess(PCB *pcb, int Code)
{
pcb->Status = TaskStatus::Terminated;
pcb->ExitCode = Code;
}
/**
* @brief Get the Current Process object
* @return PCB*
*/
PCB *GetCurrentProcess();
/**
* @brief Get the Current Thread object
* @return TCB*
*/
TCB *GetCurrentThread();
PCB *GetProcessByID(UPID ID);
TCB *GetThreadByID(UTID ID);
/** @brief Wait for process to terminate */
void WaitForProcess(PCB *pcb);
/** @brief Wait for thread to terminate */
void WaitForThread(TCB *tcb);
void WaitForProcessStatus(PCB *pcb, TaskStatus Status);
void WaitForThreadStatus(TCB *tcb, TaskStatus Status);
/**
* @brief Sleep for a given amount of milliseconds
*
* @param Milliseconds Amount of milliseconds to sleep
*/
void Sleep(uint64_t Milliseconds);
PCB *CreateProcess(PCB *Parent,
const char *Name,
TaskTrustLevel TrustLevel,
void *Image = nullptr,
bool DoNotCreatePageTable = false);
TCB *CreateThread(PCB *Parent,
IP EntryPoint,
const char **argv = nullptr,
const char **envp = nullptr,
const Vector<AuxiliaryVector> &auxv = Vector<AuxiliaryVector>(),
IPOffset Offset = 0,
TaskArchitecture Architecture = TaskArchitecture::x64,
TaskCompatibility Compatibility = TaskCompatibility::Native);
Task(const IP EntryPoint);
~Task();
};
}
extern "C" void TaskingScheduler_OneShot(int TimeSlice);
#endif // !__FENNIX_KERNEL_TASKING_H__