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Fix compiling issues for aarch64
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816e5461c9
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@ -55,7 +55,7 @@ namespace SymbolResolver
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return;
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}
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#if defined(a64)
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#if defined(a64) || defined(aa64)
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Elf64_Shdr *ElfSections = (Elf64_Shdr *)(Sections);
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Elf64_Sym *ElfSymbols = nullptr;
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#elif defined(a32)
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@ -68,7 +68,7 @@ namespace SymbolResolver
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switch (ElfSections[i].sh_type)
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{
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case SHT_SYMTAB:
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#if defined(a64)
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#if defined(a64) || defined(aa64)
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ElfSymbols = (Elf64_Sym *)(Sections + ElfSections[i].sh_offset);
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this->TotalEntries = ElfSections[i].sh_size / sizeof(Elf64_Sym);
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#elif defined(a32)
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@ -104,7 +104,7 @@ namespace SymbolResolver
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for (Index = i + 1; Index < this->TotalEntries; Index++)
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if (ElfSymbols[Index].st_value < ElfSymbols[MinimumIndex].st_value)
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MinimumIndex = Index;
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#if defined(a64)
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#if defined(a64) || defined(aa64)
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Elf64_Sym tmp = ElfSymbols[MinimumIndex];
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#elif defined(a32)
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Elf32_Sym tmp = ElfSymbols[MinimumIndex];
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@ -148,7 +148,7 @@ namespace SymbolResolver
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this->Image = (void *)ImageAddress;
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debug("Solving symbols for address: %#llx", ImageAddress);
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#if defined(a64)
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#if defined(a64) || defined(aa64)
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Elf64_Ehdr *Header = (Elf64_Ehdr *)ImageAddress;
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#elif defined(a32)
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Elf32_Ehdr *Header = (Elf32_Ehdr *)ImageAddress;
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@ -161,7 +161,7 @@ namespace SymbolResolver
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error("Invalid ELF header");
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return;
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}
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#if defined(a64)
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#if defined(a64) || defined(aa64)
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Elf64_Shdr *ElfSections = (Elf64_Shdr *)(ImageAddress + Header->e_shoff);
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Elf64_Sym *ElfSymbols = nullptr;
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#elif defined(a32)
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@ -174,7 +174,7 @@ namespace SymbolResolver
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switch (ElfSections[i].sh_type)
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{
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case SHT_SYMTAB:
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#if defined(a64)
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#if defined(a64) || defined(aa64)
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ElfSymbols = (Elf64_Sym *)(ImageAddress + ElfSections[i].sh_offset);
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this->TotalEntries = ElfSections[i].sh_size / sizeof(Elf64_Sym);
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#elif defined(a32)
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@ -210,7 +210,7 @@ namespace SymbolResolver
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for (Index = i + 1; Index < this->TotalEntries; Index++)
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if (ElfSymbols[Index].st_value < ElfSymbols[MinimumIndex].st_value)
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MinimumIndex = Index;
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#if defined(a64)
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#if defined(a64) || defined(aa64)
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Elf64_Sym tmp = ElfSymbols[MinimumIndex];
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#elif defined(a32)
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Elf32_Sym tmp = ElfSymbols[MinimumIndex];
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