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Added GetBufferCursor
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@ -135,12 +135,19 @@ namespace Video
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this->Buffers[Index]->Checksum = 0; // Making sure that the buffer is not used anymore
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delete this->Buffers[Index];
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}
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void SetBufferCursor(int Index, uint32_t X, uint32_t Y)
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{
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this->Buffers[Index]->CursorX = X;
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this->Buffers[Index]->CursorY = Y;
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}
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void GetBufferCursor(int Index, uint32_t *X, uint32_t *Y)
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{
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*X = this->Buffers[Index]->CursorX;
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*Y = this->Buffers[Index]->CursorY;
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}
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void SetPixel(uint32_t X, uint32_t Y, uint32_t Color, int Index)
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{
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if (X >= this->Buffers[Index]->Width || Y >= this->Buffers[Index]->Height)
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