#!/bin/sh # This script is used to run Steam Play with the bridge. # Usage: /path/to/bridge.sh %command% # Original script: https://github.com/0e4ef622/wine-discord-ipc-bridge/blob/master/winediscordipcbridge-steam.sh # As requested by https://github.com/EnderIce2/rpc-bridge/issues/2 # Exporting BRIDGE_PATH to provide the bridge with its location. export BRIDGE_PATH="$(dirname "$0")/bridge.exe" # The "--steam" option prevents the game from # hanging as "running" in Steam after it is closed. # This is done by creating a dummy service with # startup type SERVICE_DEMAND_START so this service # is only started when we use this script. BRIDGE_CMD="$BRIDGE_PATH --steam" # Linux TEMP_PATH="$XDG_RUNTIME_DIR" # macOS but Steam Play is not supported on macOS https://github.com/ValveSoftware/Proton/issues/1344 TEMP_PATH=${TEMP_PATH:-"$TMPDIR"} VESSEL_PATH="$BRIDGE_PATH" IPC_PATHS="$TEMP_PATH /run/user/$UID $TEMP_PATH/app/com.discordapp.Discord $TEMP_PATH/.flatpak/dev.vencord.Vesktop/xdg-run $TEMP_PATH/snap.discord $TEMP_PATH/snap.discord-canary" for discord_ipc in $IPC_PATHS; do if [ -S "$discord_ipc"/discord-ipc-? ]; then VESSEL_PATH="$BRIDGE_PATH:$(echo "$discord_ipc"/discord-ipc-?)" break fi done PROTON_REMOTE_DEBUG_CMD="$BRIDGE_CMD" PRESSURE_VESSEL_FILESYSTEMS_RW="$VESSEL_PATH:$PRESSURE_VESSEL_FILESYSTEMS_RW" "$@"