SDR-RPC/DiscordAPI/Message/PresenceMessage.cs
2023-09-05 01:21:19 +03:00

48 lines
1.1 KiB
C#

namespace DiscordRPC.Message
{
/// <summary>
/// Representation of the message received by discord when the presence has been updated.
/// </summary>
public class PresenceMessage : IMessage
{
/// <summary>
/// The type of message received from discord
/// </summary>
public override MessageType Type { get { return MessageType.PresenceUpdate; } }
internal PresenceMessage() : this(null) { }
internal PresenceMessage(RichPresenceResponse rpr)
{
if (rpr == null)
{
Presence = null;
Name = "No Rich Presence";
ApplicationID = "";
}
else
{
Presence = (RichPresence)rpr;
Name = rpr.Name;
ApplicationID = rpr.ClientID;
}
}
/// <summary>
/// The rich presence Discord has set
/// </summary>
public RichPresence Presence { get; internal set; }
/// <summary>
/// The name of the application Discord has set it for
/// </summary>
public string Name { get; internal set; }
/// <summary>
/// The ID of the application discord has set it for
/// </summary>
public string ApplicationID { get; internal set; }
}
}