using DiscordRPC.RPC.Payload;
namespace DiscordRPC.Message
{
///
/// Called as validation of a subscribe
///
public class SubscribeMessage : IMessage
{
///
/// The type of message received from discord
///
public override MessageType Type { get { return MessageType.Subscribe; } }
///
/// The event that was subscribed too.
///
public EventType Event { get; internal set; }
internal SubscribeMessage(ServerEvent evt)
{
switch (evt)
{
default:
case ServerEvent.ActivityJoin:
Event = EventType.Join;
break;
case ServerEvent.ActivityJoinRequest:
Event = EventType.JoinRequest;
break;
case ServerEvent.ActivitySpectate:
Event = EventType.Spectate;
break;
}
}
}
}