using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace DiscordRPC.Message { /// /// The connection to the discord client was succesfull. This is called before . /// public class ConnectionEstablishedMessage : IMessage { /// /// The type of message received from discord /// public override MessageType Type { get { return MessageType.ConnectionEstablished; } } /// /// The pipe we ended up connecting too /// public int ConnectedPipe { get; internal set; } } }