using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace DiscordRPC.Message
{
///
/// The connection to the discord client was succesfull. This is called before .
///
public class ConnectionEstablishedMessage : IMessage
{
///
/// The type of message received from discord
///
public override MessageType Type { get { return MessageType.ConnectionEstablished; } }
///
/// The pipe we ended up connecting too
///
public int ConnectedPipe { get; internal set; }
}
}