using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace DiscordRPC.Logging { /// /// Level of logging to use. /// public enum LogLevel { /// /// Trace, Info, Warning and Errors are logged /// Trace = 1, /// /// Info, Warning and Errors are logged /// Info = 2, /// /// Warning and Errors are logged /// Warning = 3, /// /// Only Errors are logged /// Error = 4, /// /// Nothing is logged /// None = 256 } }