using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace DiscordRPC.Logging
{
///
/// Level of logging to use.
///
public enum LogLevel
{
///
/// Trace, Info, Warning and Errors are logged
///
Trace = 1,
///
/// Info, Warning and Errors are logged
///
Info = 2,
///
/// Warning and Errors are logged
///
Warning = 3,
///
/// Only Errors are logged
///
Error = 4,
///
/// Nothing is logged
///
None = 256
}
}