namespace DiscordRPC.IO
{
///
/// The operation code that the was sent under. This defines the type of frame and the data to expect.
///
public enum Opcode : uint
{
///
/// Initial handshake frame
///
Handshake = 0,
///
/// Generic message frame
///
Frame = 1,
///
/// Discord has closed the connection
///
Close = 2,
///
/// Ping frame (not used?)
///
Ping = 3,
///
/// Pong frame (not used?)
///
Pong = 4
}
}