Fennix/Kernel/Core/Video/Display.cpp

182 lines
7.4 KiB
C++

#include <display.hpp>
#include <lock.hpp>
#include <uart.hpp>
#include <debug.h>
extern uint64_t _binary_Files_ter_powerline_v12n_psf_start;
extern uint64_t _binary_Files_ter_powerline_v12n_psf_end;
extern uint64_t _binary_Files_ter_powerline_v12n_psf_size;
NewLock(PrintLock);
namespace Video
{
char Display::Print(char Char, int Index, bool WriteToUART)
{
// SmartLock(PrintLock);
if (this->ColorIteration)
{
// RRGGBB
if (Char >= '0' && Char <= '9')
this->Buffers[Index]->Color = (this->Buffers[Index]->Color << 4) | (Char - '0');
else if (Char >= 'a' && Char <= 'f')
this->Buffers[Index]->Color = (this->Buffers[Index]->Color << 4) | (Char - 'a' + 10);
else if (Char >= 'A' && Char <= 'F')
this->Buffers[Index]->Color = (this->Buffers[Index]->Color << 4) | (Char - 'A' + 10);
else
this->Buffers[Index]->Color = 0xFFFFFF;
if (WriteToUART)
UniversalAsynchronousReceiverTransmitter::UART(UniversalAsynchronousReceiverTransmitter::COM1).Write(Char);
this->ColorPickerIteration++;
if (this->ColorPickerIteration == 6)
{
this->ColorPickerIteration = 0;
if (WriteToUART)
UniversalAsynchronousReceiverTransmitter::UART(UniversalAsynchronousReceiverTransmitter::COM1).Write(']');
this->ColorIteration = false;
}
return Char;
}
if (WriteToUART)
UniversalAsynchronousReceiverTransmitter::UART(UniversalAsynchronousReceiverTransmitter::COM1).Write(Char);
switch (Char)
{
case '\e':
{
if (WriteToUART)
UniversalAsynchronousReceiverTransmitter::UART(UniversalAsynchronousReceiverTransmitter::COM1).Write('[');
this->ColorIteration = true;
return Char;
}
case '\b':
{
switch (this->CurrentFont->GetInfo().Type)
{
case FontType::PCScreenFont1:
{
fixme("PCScreenFont1");
break;
}
case FontType::PCScreenFont2:
{
uint32_t fonthdrWidth = this->CurrentFont->GetInfo().PSF2Font->Header->width;
uint32_t fonthdrHeight = this->CurrentFont->GetInfo().PSF2Font->Header->height;
for (unsigned long Y = this->Buffers[Index]->CursorY; Y < this->Buffers[Index]->CursorY + fonthdrHeight; Y++)
for (unsigned long X = this->Buffers[Index]->CursorX - fonthdrWidth; X < this->Buffers[Index]->CursorX; X++)
*(uint32_t *)((uint64_t)this->Buffers[Index]->Buffer +
(Y * this->Buffers[Index]->Width + X) * (this->framebuffer.BitsPerPixel / 8)) = 0;
break;
}
default:
warn("Unsupported font type");
break;
}
if (this->Buffers[Index]->CursorX > 0)
this->Buffers[Index]->CursorX -= this->GetCurrentFont()->GetInfo().Width;
return Char;
}
case '\t':
{
this->Buffers[Index]->CursorX = (this->Buffers[Index]->CursorX + 8) & ~(8 - 1);
return Char;
}
case '\r':
{
this->Buffers[Index]->CursorX = 0;
return Char;
}
case '\n':
{
this->Buffers[Index]->CursorX = 0;
this->Buffers[Index]->CursorY += this->GetCurrentFont()->GetInfo().Height;
return Char;
}
}
if (this->Buffers[Index]->CursorY + this->GetCurrentFont()->GetInfo().Height >= this->Buffers[Index]->Height)
{
this->Buffers[Index]->CursorY -= this->GetCurrentFont()->GetInfo().Height;
this->Scroll(Index, 1);
}
if (this->Buffers[Index]->CursorX + this->GetCurrentFont()->GetInfo().Width >= this->Buffers[Index]->Width)
{
this->Buffers[Index]->CursorX = 0;
this->Buffers[Index]->CursorY += this->GetCurrentFont()->GetInfo().Height;
}
switch (this->CurrentFont->GetInfo().Type)
{
case FontType::PCScreenFont1:
{
uint32_t *PixelPtr = (uint32_t *)this->Buffers[Index]->Buffer;
char *FontPtr = (char *)this->CurrentFont->GetInfo().PSF1Font->GlyphBuffer + (Char * this->CurrentFont->GetInfo().PSF1Font->Header->charsize);
for (uint64_t Y = this->Buffers[Index]->CursorY; Y < this->Buffers[Index]->CursorY + 16; Y++)
{
for (uint64_t X = this->Buffers[Index]->CursorX; X < this->Buffers[Index]->CursorX + 8; X++)
if ((*FontPtr & (0b10000000 >> (X - this->Buffers[Index]->CursorX))) > 0)
*(unsigned int *)(PixelPtr + X + (Y * this->Buffers[Index]->Width)) = this->Buffers[Index]->Color;
FontPtr++;
}
this->Buffers[Index]->CursorX += 8;
break;
}
case FontType::PCScreenFont2:
{
// if (this->CurrentFont->PSF2Font->GlyphBuffer == (uint16_t *)0x01) // HAS UNICODE TABLE
// Char = this->CurrentFont->PSF2Font->GlyphBuffer[Char];
int BytesPerLine = (this->CurrentFont->GetInfo().PSF2Font->Header->width + 7) / 8;
char *FontPtr = (char *)this->CurrentFont->GetInfo().StartAddress +
this->CurrentFont->GetInfo().PSF2Font->Header->headersize +
(Char > 0 && (unsigned char)Char < this->CurrentFont->GetInfo().PSF2Font->Header->length ? Char : 0) *
this->CurrentFont->GetInfo().PSF2Font->Header->charsize;
uint32_t fonthdrWidth = this->CurrentFont->GetInfo().PSF2Font->Header->width;
uint32_t fonthdrHeight = this->CurrentFont->GetInfo().PSF2Font->Header->height;
for (uint64_t Y = this->Buffers[Index]->CursorY; Y < this->Buffers[Index]->CursorY + fonthdrHeight; Y++)
{
for (uint64_t X = this->Buffers[Index]->CursorX; X < this->Buffers[Index]->CursorX + fonthdrWidth; X++)
if ((*FontPtr & (0b10000000 >> (X - this->Buffers[Index]->CursorX))) > 0)
*(uint32_t *)((uint64_t)this->Buffers[Index]->Buffer +
(Y * this->Buffers[Index]->Width + X) * (this->framebuffer.BitsPerPixel / 8)) = this->Buffers[Index]->Color;
FontPtr += BytesPerLine;
}
this->Buffers[Index]->CursorX += fonthdrWidth;
break;
}
default:
warn("Unsupported font type");
break;
}
return Char;
}
Display::Display(BootInfo::FramebufferInfo Info, bool LoadDefaultFont)
{
this->framebuffer = Info;
if (LoadDefaultFont)
{
this->CurrentFont = new Font(&_binary_Files_ter_powerline_v12n_psf_start, &_binary_Files_ter_powerline_v12n_psf_end, FontType::PCScreenFont2);
FontInfo Info = this->CurrentFont->GetInfo();
debug("Font loaded: %dx%d %s",
Info.Width, Info.Height, Info.Type == FontType::PCScreenFont1 ? "PSF1" : "PSF2");
}
this->CreateBuffer(Info.Width, Info.Height, 0);
}
Display::~Display()
{
for (int i = 0; i < 16; i++)
DeleteBuffer(i);
}
}