mirror of
https://github.com/EnderIce2/Fennix.git
synced 2025-07-18 02:31:42 +00:00
Merge remote-tracking branch 'Kernel/mb2_32_64_test' into Kernel-mb2_32_64_test
This commit is contained in:
218
Kernel/GUI/GUITools.cpp
Normal file
218
Kernel/GUI/GUITools.cpp
Normal file
@@ -0,0 +1,218 @@
|
||||
/*
|
||||
This file is part of Fennix Kernel.
|
||||
|
||||
Fennix Kernel is free software: you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version.
|
||||
|
||||
Fennix Kernel is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Fennix Kernel. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <gui.hpp>
|
||||
|
||||
#include "../kernel.h"
|
||||
|
||||
namespace GraphicalUserInterface
|
||||
{
|
||||
Ofast inline void InlineSetPixel(ScreenBitmap *Bitmap, long X, long Y, uint32_t Color)
|
||||
{
|
||||
if (unlikely(X < 0 || Y < 0 || X >= Bitmap->Width || Y >= Bitmap->Height))
|
||||
return;
|
||||
|
||||
uint32_t *Pixel = (uint32_t *)((uintptr_t)Bitmap->Data + (Y * Bitmap->Width + X) * (Bitmap->BitsPerPixel / 8));
|
||||
*Pixel = Color;
|
||||
// Bitmap->Data[Y * Bitmap->Width + X] = Color;
|
||||
}
|
||||
|
||||
void SetPixel(ScreenBitmap *Bitmap, long X, long Y, uint32_t Color)
|
||||
{
|
||||
if (unlikely(!Bitmap))
|
||||
return;
|
||||
|
||||
if (unlikely(!Bitmap->Data))
|
||||
return;
|
||||
|
||||
InlineSetPixel(Bitmap, X, Y, Color);
|
||||
}
|
||||
|
||||
uint32_t GetPixel(ScreenBitmap *Bitmap, long X, long Y)
|
||||
{
|
||||
if (unlikely(!Bitmap))
|
||||
return 0;
|
||||
|
||||
if (unlikely(!Bitmap->Data))
|
||||
return 0;
|
||||
|
||||
if (unlikely(X < 0 || Y < 0 || X >= Bitmap->Width || Y >= Bitmap->Height))
|
||||
return 0;
|
||||
|
||||
uint32_t *Pixel = (uint32_t *)((uintptr_t)Bitmap->Data + (Y * Bitmap->Width + X) * (Bitmap->BitsPerPixel / 8));
|
||||
return *Pixel;
|
||||
}
|
||||
|
||||
Ofast void DrawOverBitmap(ScreenBitmap *DestinationBitmap,
|
||||
ScreenBitmap *SourceBitmap,
|
||||
long Top,
|
||||
long Left, bool IgnoreZero)
|
||||
{
|
||||
if (unlikely(!SourceBitmap) || unlikely(!SourceBitmap->Data) ||
|
||||
unlikely(!DestinationBitmap) || unlikely(!DestinationBitmap->Data))
|
||||
return;
|
||||
|
||||
// for (uint32_t i = 0; i < SourceBitmap->Width; i++)
|
||||
// for (uint32_t j = 0; j < SourceBitmap->Height; j++)
|
||||
// {
|
||||
// uint32_t *Pixel = (uint32_t *)((uintptr_t)SourceBitmap->Data + (j * SourceBitmap->Width + i) * (SourceBitmap->BitsPerPixel / 8));
|
||||
// if (IgnoreZero && (*Pixel != 0x000000))
|
||||
// InlineSetPixel(DestinationBitmap, Left + i, Top + j, *Pixel);
|
||||
// }
|
||||
|
||||
for (uint32_t j = 0; j < SourceBitmap->Height; j++)
|
||||
{
|
||||
uint32_t *Pixel = (uint32_t *)((uintptr_t)SourceBitmap->Data + j * SourceBitmap->Width * (SourceBitmap->BitsPerPixel / 8));
|
||||
if (IgnoreZero)
|
||||
{
|
||||
for (uint32_t i = 0; i < SourceBitmap->Width; i++)
|
||||
{
|
||||
if (Pixel[i] != 0x000000)
|
||||
InlineSetPixel(DestinationBitmap, Left + i, Top + j, Pixel[i]);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
memcpy((void *)((uintptr_t)DestinationBitmap->Data + (Top + j) * DestinationBitmap->Width * (DestinationBitmap->BitsPerPixel / 8) + Left * (DestinationBitmap->BitsPerPixel / 8)),
|
||||
(void *)((uintptr_t)SourceBitmap->Data + j * SourceBitmap->Width * (SourceBitmap->BitsPerPixel / 8)),
|
||||
SourceBitmap->Width * (SourceBitmap->BitsPerPixel / 8));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Ofast void PutRect(ScreenBitmap *Bitmap, Rect rect, uint32_t Color)
|
||||
{
|
||||
if (unlikely(!Bitmap))
|
||||
return;
|
||||
|
||||
if (unlikely(!Bitmap->Data))
|
||||
return;
|
||||
|
||||
for (uint32_t i = 0; i < rect.Width; i++)
|
||||
for (uint32_t j = 0; j < rect.Height; j++)
|
||||
InlineSetPixel(Bitmap, rect.Left + i, rect.Top + j, Color);
|
||||
}
|
||||
|
||||
void PutBorder(ScreenBitmap *Bitmap, Rect rect, uint32_t Color)
|
||||
{
|
||||
if (unlikely(!Bitmap))
|
||||
return;
|
||||
|
||||
if (unlikely(!Bitmap->Data))
|
||||
return;
|
||||
|
||||
for (uint32_t i = 0; i < rect.Width; i++)
|
||||
{
|
||||
InlineSetPixel(Bitmap, rect.Left + i, rect.Top, Color);
|
||||
InlineSetPixel(Bitmap, rect.Left + i, rect.Top + rect.Height - 1, Color);
|
||||
}
|
||||
for (uint32_t i = 0; i < rect.Height; i++)
|
||||
{
|
||||
InlineSetPixel(Bitmap, rect.Left, rect.Top + i, Color);
|
||||
InlineSetPixel(Bitmap, rect.Left + rect.Width - 1, rect.Top + i, Color);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t BlendColors(uint32_t c1, uint32_t c2, float t)
|
||||
{
|
||||
uint8_t r1 = (c1 >> 16) & 0xFF;
|
||||
uint8_t g1 = (c1 >> 8) & 0xFF;
|
||||
uint8_t b1 = c1 & 0xFF;
|
||||
uint8_t r2 = (c2 >> 16) & 0xFF;
|
||||
uint8_t g2 = (c2 >> 8) & 0xFF;
|
||||
uint8_t b2 = c2 & 0xFF;
|
||||
|
||||
uint8_t r = (uint8_t)(r1 + t * (r2 - r1));
|
||||
uint8_t g = (uint8_t)(g1 + t * (g2 - g1));
|
||||
uint8_t b = (uint8_t)(b1 + t * (b2 - b1));
|
||||
|
||||
return (r << 16) | (g << 8) | b;
|
||||
}
|
||||
|
||||
void PutBorderWithShadow(ScreenBitmap *Bitmap, Rect rect, uint32_t Color)
|
||||
{
|
||||
UNUSED(Bitmap);
|
||||
UNUSED(rect);
|
||||
UNUSED(Color);
|
||||
}
|
||||
|
||||
#define SHADOW_SIZE 12
|
||||
|
||||
void DrawShadow(ScreenBitmap *Bitmap, Rect rect)
|
||||
{
|
||||
UNUSED(Bitmap);
|
||||
UNUSED(rect);
|
||||
}
|
||||
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wstrict-overflow"
|
||||
void PaintChar(Video::Font *font, ScreenBitmap *Bitmap, char c, uint32_t Color, long *CharCursorX, long *CharCursorY)
|
||||
{
|
||||
switch (font->GetInfo().Type)
|
||||
{
|
||||
case Video::FontType::PCScreenFont1:
|
||||
{
|
||||
// uint32_t *PixelPtr = (uint32_t *)Bitmap->Data;
|
||||
char *FontPtr = (char *)font->GetInfo().PSF1Font->GlyphBuffer + (c * font->GetInfo().PSF1Font->Header->charsize);
|
||||
for (int64_t Y = *CharCursorY; Y < *CharCursorY + 16; Y++)
|
||||
{
|
||||
for (int64_t X = *CharCursorX; X < *CharCursorX + 8; X++)
|
||||
if ((*FontPtr & (0b10000000 >> (X - *CharCursorX))) > 0)
|
||||
InlineSetPixel(Bitmap, X, Y, Color);
|
||||
FontPtr++;
|
||||
}
|
||||
*CharCursorX += 8;
|
||||
break;
|
||||
}
|
||||
case Video::FontType::PCScreenFont2:
|
||||
{
|
||||
// if (font->PSF2Font->GlyphBuffer == (uint16_t *)0x01) // HAS UNICODE TABLE
|
||||
// Char = font->PSF2Font->GlyphBuffer[Char];
|
||||
int BytesPerLine = (font->GetInfo().PSF2Font->Header->width + 7) / 8;
|
||||
char *FontPtr = (char *)font->GetInfo().StartAddress +
|
||||
font->GetInfo().PSF2Font->Header->headersize +
|
||||
(c > 0 && (unsigned char)c < font->GetInfo().PSF2Font->Header->length ? c : 0) *
|
||||
font->GetInfo().PSF2Font->Header->charsize;
|
||||
|
||||
uint32_t fonthdrWidth = font->GetInfo().PSF2Font->Header->width;
|
||||
uint32_t fonthdrHeight = font->GetInfo().PSF2Font->Header->height;
|
||||
|
||||
for (int64_t Y = *CharCursorY; Y < *CharCursorY + fonthdrHeight; Y++)
|
||||
{
|
||||
for (int64_t X = *CharCursorX; X < *CharCursorX + fonthdrWidth; X++)
|
||||
if ((*FontPtr & (0b10000000 >> (X - *CharCursorX))) > 0)
|
||||
InlineSetPixel(Bitmap, X, Y, Color);
|
||||
FontPtr += BytesPerLine;
|
||||
}
|
||||
*CharCursorX += fonthdrWidth;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
warn("Unsupported font type");
|
||||
break;
|
||||
}
|
||||
}
|
||||
#pragma GCC diagnostic pop
|
||||
|
||||
void DrawString(ScreenBitmap *Bitmap, Rect rect, const char *Text, uint32_t Color)
|
||||
{
|
||||
UNUSED(Bitmap);
|
||||
UNUSED(rect);
|
||||
UNUSED(Text);
|
||||
UNUSED(Color);
|
||||
}
|
||||
}
|
665
Kernel/GUI/GraphicalUserInterface.cpp
Normal file
665
Kernel/GUI/GraphicalUserInterface.cpp
Normal file
@@ -0,0 +1,665 @@
|
||||
/*
|
||||
This file is part of Fennix Kernel.
|
||||
|
||||
Fennix Kernel is free software: you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version.
|
||||
|
||||
Fennix Kernel is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Fennix Kernel. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <gui.hpp>
|
||||
#include <driver.hpp>
|
||||
#include <task.hpp>
|
||||
#include <debug.h>
|
||||
|
||||
#include "icons.hpp"
|
||||
#include "../kernel.h"
|
||||
#include "../DAPI.hpp"
|
||||
#include "../Fex.hpp"
|
||||
|
||||
extern uintptr_t _binary_Files_tamsyn_font_1_11_Tamsyn7x14r_psf_start;
|
||||
extern uintptr_t _binary_Files_tamsyn_font_1_11_Tamsyn7x14r_psf_end;
|
||||
extern uintptr_t _binary_Files_tamsyn_font_1_11_Tamsyn7x14r_psf_size;
|
||||
|
||||
#ifdef DEBUG
|
||||
uint64_t FIi = 0, PDi = 0, PWi = 0, PWWi = 0, PCi = 0, mmi = 0;
|
||||
#endif
|
||||
|
||||
namespace GraphicalUserInterface
|
||||
{
|
||||
void GUI::FetchInputs()
|
||||
{
|
||||
MouseData Mouse;
|
||||
bool FoundMouseDriver = false;
|
||||
if (likely(DriverManager->GetDrivers().size() > 0))
|
||||
{
|
||||
foreach (auto Driver in DriverManager->GetDrivers())
|
||||
{
|
||||
if (((FexExtended *)((uintptr_t)Driver.Address + EXTENDED_SECTION_ADDRESS))->Driver.Type == FexDriverType::FexDriverType_Input &&
|
||||
((FexExtended *)((uintptr_t)Driver.Address + EXTENDED_SECTION_ADDRESS))->Driver.TypeFlags & FexDriverInputTypes::FexDriverInputTypes_Mouse)
|
||||
{
|
||||
#ifdef DEBUG
|
||||
static int once = 0;
|
||||
if (!once++)
|
||||
debug("Found mouse driver %ld", Driver.DriverUID);
|
||||
#endif
|
||||
KernelCallback callback{};
|
||||
callback.Reason = FetchReason;
|
||||
DriverManager->IOCB(Driver.DriverUID, &callback);
|
||||
Mouse.X = callback.InputCallback.Mouse.X;
|
||||
Mouse.Y = callback.InputCallback.Mouse.Y;
|
||||
Mouse.Z = callback.InputCallback.Mouse.Z;
|
||||
Mouse.Left = callback.InputCallback.Mouse.Buttons.Left;
|
||||
Mouse.Right = callback.InputCallback.Mouse.Buttons.Right;
|
||||
Mouse.Middle = callback.InputCallback.Mouse.Buttons.Middle;
|
||||
FoundMouseDriver = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (unlikely(!FoundMouseDriver))
|
||||
{
|
||||
debug("No mouse driver found.");
|
||||
Mouse.X = Display->GetBuffer(200)->Width / 2;
|
||||
Mouse.Y = Display->GetBuffer(200)->Height / 2;
|
||||
Mouse.Z = 0;
|
||||
Mouse.Left = false;
|
||||
Mouse.Right = false;
|
||||
Mouse.Middle = false;
|
||||
}
|
||||
|
||||
Event eTemplate;
|
||||
memset(&eTemplate, 0, sizeof(Event));
|
||||
foreach (auto wnd in this->Windows)
|
||||
{
|
||||
/* On mouse down event */
|
||||
if (unlikely((!MouseArray[1].Left || !MouseArray[1].Right || !MouseArray[1].Middle) &&
|
||||
(Mouse.Left || Mouse.Right || Mouse.Middle)))
|
||||
{
|
||||
eTemplate.MouseDown.X = Mouse.X;
|
||||
eTemplate.MouseDown.Y = Mouse.Y;
|
||||
eTemplate.MouseDown.Left = Mouse.Left;
|
||||
eTemplate.MouseDown.Right = Mouse.Right;
|
||||
eTemplate.MouseDown.Middle = Mouse.Middle;
|
||||
wnd->OnMouseDown(&eTemplate);
|
||||
}
|
||||
|
||||
/* On mouse up event */
|
||||
if (unlikely((MouseArray[1].Left || MouseArray[1].Right || MouseArray[1].Middle) &&
|
||||
(!Mouse.Left || !Mouse.Right || !Mouse.Middle)))
|
||||
{
|
||||
eTemplate.MouseUp.X = Mouse.X;
|
||||
eTemplate.MouseUp.Y = Mouse.Y;
|
||||
eTemplate.MouseUp.Left = Mouse.Left;
|
||||
eTemplate.MouseUp.Right = Mouse.Right;
|
||||
eTemplate.MouseUp.Middle = Mouse.Middle;
|
||||
wnd->OnMouseUp(&eTemplate);
|
||||
}
|
||||
|
||||
static int Idle = 0;
|
||||
|
||||
if (likely(Mouse.X != MouseArray[1].X || Mouse.Y != MouseArray[1].Y))
|
||||
{
|
||||
Idle = 0;
|
||||
Rect TopBarPos = wnd->GetPosition();
|
||||
TopBarPos.Top -= 20;
|
||||
TopBarPos.Height = 20;
|
||||
TopBarPos.Width -= 60; /* buttons */
|
||||
if (unlikely(TopBarPos.Top < 0))
|
||||
{
|
||||
TopBarPos.Top = 0;
|
||||
wnd->GetPositionPtr()->Top = 20;
|
||||
}
|
||||
|
||||
Rect ResizeHintPos = wnd->GetPosition();
|
||||
ResizeHintPos.Left += ResizeHintPos.Width - 20;
|
||||
ResizeHintPos.Top += ResizeHintPos.Height - 20;
|
||||
ResizeHintPos.Width = 20;
|
||||
ResizeHintPos.Height = 20;
|
||||
|
||||
if (unlikely(TopBarPos.Contains(Mouse.X, Mouse.Y) ||
|
||||
TopBarPos.Contains(MouseArray[0].X, MouseArray[0].Y) ||
|
||||
TopBarPos.Contains(MouseArray[1].X, MouseArray[1].Y)))
|
||||
{
|
||||
if (likely(Mouse.Left))
|
||||
{
|
||||
if (likely(MouseArray[1].Left))
|
||||
{
|
||||
wnd->GetPositionPtr()->Left += Mouse.X - MouseArray[0].X;
|
||||
wnd->GetPositionPtr()->Top += Mouse.Y - MouseArray[0].Y;
|
||||
OverlayBufferRepaint = true;
|
||||
OverlayFullRepaint = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (ResizeHintPos.Contains(Mouse.X, Mouse.Y) ||
|
||||
ResizeHintPos.Contains(MouseArray[0].X, MouseArray[0].Y) ||
|
||||
ResizeHintPos.Contains(MouseArray[1].X, MouseArray[1].Y))
|
||||
{
|
||||
if (Mouse.Left)
|
||||
{
|
||||
if (MouseArray[1].Left)
|
||||
{
|
||||
wnd->GetPositionPtr()->Width += Mouse.X - MouseArray[0].X;
|
||||
wnd->GetPositionPtr()->Height += Mouse.Y - MouseArray[0].Y;
|
||||
|
||||
if (wnd->GetPositionPtr()->Width < 200)
|
||||
{
|
||||
wnd->GetPositionPtr()->Width = 200;
|
||||
Mouse.X = MouseArray[0].X;
|
||||
}
|
||||
|
||||
if (wnd->GetPositionPtr()->Height < 100)
|
||||
{
|
||||
wnd->GetPositionPtr()->Height = 100;
|
||||
Mouse.Y = MouseArray[0].Y;
|
||||
}
|
||||
|
||||
OverlayBufferRepaint = true;
|
||||
OverlayFullRepaint = true;
|
||||
eTemplate.Resize.Width = wnd->GetPosition().Width;
|
||||
eTemplate.Resize.Height = wnd->GetPosition().Height;
|
||||
|
||||
wnd->OnResize(&eTemplate);
|
||||
}
|
||||
}
|
||||
|
||||
if (unlikely(Cursor != CursorType::ResizeAll))
|
||||
{
|
||||
Cursor = CursorType::ResizeAll;
|
||||
CursorBufferRepaint = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (unlikely(Cursor != CursorType::Arrow))
|
||||
{
|
||||
Cursor = CursorType::Arrow;
|
||||
CursorBufferRepaint = true;
|
||||
}
|
||||
}
|
||||
|
||||
eTemplate.MouseMove.X = Mouse.X;
|
||||
eTemplate.MouseMove.Y = Mouse.Y;
|
||||
eTemplate.MouseMove.Left = Mouse.Left;
|
||||
eTemplate.MouseMove.Right = Mouse.Right;
|
||||
eTemplate.MouseMove.Middle = Mouse.Middle;
|
||||
wnd->OnMouseMove(&eTemplate);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (unlikely(Idle > 1000))
|
||||
CPU::Pause();
|
||||
else
|
||||
Idle++;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (auto wdg in this->Widgets)
|
||||
{
|
||||
// TODO: Implement mouse events for widgets
|
||||
UNUSED(wdg);
|
||||
}
|
||||
|
||||
memmove(MouseArray + 1, MouseArray, sizeof(MouseArray) - sizeof(MouseArray[1]));
|
||||
MouseArray[0] = Mouse;
|
||||
|
||||
LastCursor = Cursor;
|
||||
}
|
||||
|
||||
void GUI::PaintDesktop()
|
||||
{
|
||||
if (DesktopBufferRepaint)
|
||||
{
|
||||
// PutRect(this->DesktopBuffer, this->Desktop, 0x404040);
|
||||
memset(this->DesktopBuffer->Data, 0x404040, this->DesktopBuffer->Size);
|
||||
DesktopBufferRepaint = false;
|
||||
}
|
||||
// Well... I have to do some code optimization on DrawOverBitmap. It's too slow and it's not even using SIMD
|
||||
memcpy(this->BackBuffer->Data, this->DesktopBuffer->Data, this->DesktopBuffer->Size);
|
||||
}
|
||||
|
||||
void GUI::PaintWidgets()
|
||||
{
|
||||
Event eTemplate;
|
||||
memset(&eTemplate, 0, sizeof(Event));
|
||||
foreach (auto wdg in this->Widgets)
|
||||
wdg->OnPaint(nullptr);
|
||||
}
|
||||
|
||||
void GUI::PaintWindows()
|
||||
{
|
||||
foreach (auto wnd in this->Windows)
|
||||
{
|
||||
ScreenBitmap *wndBuffer = wnd->GetBuffer();
|
||||
if (unlikely(wndBuffer == nullptr)) // I think "unlikely" is not needed here
|
||||
continue;
|
||||
|
||||
Rect WndPos = wnd->GetPosition();
|
||||
|
||||
// Draw window content
|
||||
DrawOverBitmap(this->BackBuffer,
|
||||
wndBuffer,
|
||||
WndPos.Top,
|
||||
WndPos.Left);
|
||||
|
||||
/* We can't use memcpy because the window buffer
|
||||
is not the same size as the screen buffer
|
||||
https://i.imgur.com/OHfaYnS.png */
|
||||
// memcpy(this->BackBuffer->Data + wnd->GetPositionPtr()->Top * this->BackBuffer->Width + wnd->GetPositionPtr()->Left, wndBuffer->Data, wndBuffer->Size);
|
||||
|
||||
Rect TopBarPos = WndPos;
|
||||
TopBarPos.Top -= 20;
|
||||
TopBarPos.Height = 20;
|
||||
if (TopBarPos.Top < 0)
|
||||
{
|
||||
TopBarPos.Top = 0;
|
||||
wnd->GetPositionPtr()->Top = 20;
|
||||
}
|
||||
|
||||
Rect CloseButtonPos;
|
||||
Rect MinimizeButtonPos;
|
||||
|
||||
CloseButtonPos.Left = TopBarPos.Left + TopBarPos.Width - 20;
|
||||
CloseButtonPos.Top = TopBarPos.Top;
|
||||
CloseButtonPos.Width = 20;
|
||||
CloseButtonPos.Height = 20;
|
||||
|
||||
MinimizeButtonPos.Left = TopBarPos.Left + TopBarPos.Width - 60;
|
||||
|
||||
if (unlikely(MouseArray[0].X >= MinimizeButtonPos.Left &&
|
||||
MouseArray[0].X <= CloseButtonPos.Left + CloseButtonPos.Width &&
|
||||
MouseArray[0].Y >= CloseButtonPos.Top &&
|
||||
MouseArray[0].Y <= CloseButtonPos.Top + CloseButtonPos.Height))
|
||||
{
|
||||
OverlayBufferRepaint = true;
|
||||
}
|
||||
|
||||
// Title bar
|
||||
if (unlikely(OverlayBufferRepaint))
|
||||
{
|
||||
if (OverlayFullRepaint)
|
||||
{
|
||||
memset(this->OverlayBuffer->Data, 0, this->OverlayBuffer->Size);
|
||||
OverlayFullRepaint = false;
|
||||
}
|
||||
|
||||
static bool RepaintNeeded = false;
|
||||
DrawShadow(this->OverlayBuffer, wnd->GetPosition());
|
||||
|
||||
Rect MaximizeButtonPos;
|
||||
MaximizeButtonPos.Left = TopBarPos.Left + TopBarPos.Width - 40;
|
||||
MaximizeButtonPos.Top = TopBarPos.Top;
|
||||
MaximizeButtonPos.Width = 20;
|
||||
MaximizeButtonPos.Height = 20;
|
||||
|
||||
MinimizeButtonPos.Top = TopBarPos.Top;
|
||||
MinimizeButtonPos.Width = 20;
|
||||
MinimizeButtonPos.Height = 20;
|
||||
|
||||
PutRect(this->OverlayBuffer, TopBarPos, 0x282828);
|
||||
// Title bar buttons (close, minimize, maximize) on the right
|
||||
if (MouseArray[0].X >= CloseButtonPos.Left &&
|
||||
MouseArray[0].X <= CloseButtonPos.Left + CloseButtonPos.Width &&
|
||||
MouseArray[0].Y >= CloseButtonPos.Top &&
|
||||
MouseArray[0].Y <= CloseButtonPos.Top + CloseButtonPos.Height)
|
||||
{
|
||||
PutRect(this->OverlayBuffer, CloseButtonPos, MouseArray[0].Left ? 0xFF5500 : 0xFF0000);
|
||||
RepaintNeeded = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
PutRect(this->OverlayBuffer, MaximizeButtonPos, 0x282828);
|
||||
}
|
||||
|
||||
if (MouseArray[0].X >= MaximizeButtonPos.Left &&
|
||||
MouseArray[0].X <= MaximizeButtonPos.Left + MaximizeButtonPos.Width &&
|
||||
MouseArray[0].Y >= MaximizeButtonPos.Top &&
|
||||
MouseArray[0].Y <= MaximizeButtonPos.Top + MaximizeButtonPos.Height)
|
||||
{
|
||||
PutRect(this->OverlayBuffer, MaximizeButtonPos, MouseArray[0].Left ? 0x454545 : 0x404040);
|
||||
RepaintNeeded = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
PutRect(this->OverlayBuffer, MaximizeButtonPos, 0x282828);
|
||||
}
|
||||
|
||||
if (MouseArray[0].X >= MinimizeButtonPos.Left &&
|
||||
MouseArray[0].X <= MinimizeButtonPos.Left + MinimizeButtonPos.Width &&
|
||||
MouseArray[0].Y >= MinimizeButtonPos.Top &&
|
||||
MouseArray[0].Y <= MinimizeButtonPos.Top + MinimizeButtonPos.Height)
|
||||
{
|
||||
PutRect(this->OverlayBuffer, MinimizeButtonPos, MouseArray[0].Left ? 0x454545 : 0x404040);
|
||||
RepaintNeeded = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
PutRect(this->OverlayBuffer, MinimizeButtonPos, 0x282828);
|
||||
}
|
||||
|
||||
// Title bar icons (close, minimize, maximize) on the right
|
||||
for (short i = 0; i < 20; i++)
|
||||
{
|
||||
for (short j = 0; j < 20; j++)
|
||||
{
|
||||
if (CloseButton[i * 20 + j] == 1)
|
||||
SetPixel(this->OverlayBuffer,
|
||||
CloseButtonPos.Left + j,
|
||||
CloseButtonPos.Top + i,
|
||||
0xFFFFFF);
|
||||
|
||||
if ((MaximizeButtonMaximized[i * 20 + j] == 1) && !wnd->IsMaximized())
|
||||
SetPixel(this->OverlayBuffer,
|
||||
MaximizeButtonPos.Left + j,
|
||||
MaximizeButtonPos.Top + i,
|
||||
0xFFFFFF);
|
||||
else if ((MaximizeButtonNormal[i * 20 + j] == 1) && wnd->IsMaximized())
|
||||
SetPixel(this->OverlayBuffer,
|
||||
MaximizeButtonPos.Left + j,
|
||||
MaximizeButtonPos.Top + i,
|
||||
0xFFFFFF);
|
||||
|
||||
if (MinimizeButton[i * 20 + j] == 1)
|
||||
SetPixel(this->OverlayBuffer,
|
||||
MinimizeButtonPos.Left + j,
|
||||
MinimizeButtonPos.Top + i,
|
||||
0xFFFFFF);
|
||||
}
|
||||
}
|
||||
|
||||
Rect wndPos = wnd->GetPosition();
|
||||
|
||||
// Resize hint
|
||||
for (short i = 0; i < 20; i++)
|
||||
for (short j = 0; j < 20; j++)
|
||||
if (ResizeHint[i * 20 + j] == 1)
|
||||
SetPixel(this->OverlayBuffer, wndPos.Left + wndPos.Width - 20 + j, wndPos.Top + wndPos.Height - 20 + i, 0xFFFFFF);
|
||||
|
||||
// Title bar border
|
||||
PutBorder(this->OverlayBuffer, TopBarPos, 0xFF000000);
|
||||
// Window border
|
||||
PutBorder(this->OverlayBuffer, wndPos, 0xFF000000);
|
||||
|
||||
Rect TopBarTextPos = TopBarPos;
|
||||
TopBarTextPos.Left += 4;
|
||||
TopBarTextPos.Top += 4;
|
||||
|
||||
// Title bar text
|
||||
long CharCursorX = TopBarTextPos.Left;
|
||||
long CharCursorY = TopBarTextPos.Top;
|
||||
for (uint64_t i = 0; i < strlen(wnd->GetTitle()); i++)
|
||||
PaintChar(this->CurrentFont, this->OverlayBuffer, wnd->GetTitle()[i], 0xFFFFFF, &CharCursorX, &CharCursorY);
|
||||
|
||||
if (!RepaintNeeded)
|
||||
{
|
||||
OverlayBufferRepaint = false;
|
||||
RepaintNeeded = false;
|
||||
}
|
||||
}
|
||||
wnd->OnPaint(nullptr);
|
||||
}
|
||||
DrawOverBitmap(this->BackBuffer, this->OverlayBuffer, 0, 0);
|
||||
}
|
||||
|
||||
/*
|
||||
"* 2" to increase the size of the cursor
|
||||
"/ 2" to decrease the size of the cursor
|
||||
*/
|
||||
#define ICON_SIZE
|
||||
|
||||
void GUI::PaintCursor()
|
||||
{
|
||||
uint32_t CursorColorInner = 0xFFFFFFFF;
|
||||
uint32_t CursorColorOuter = 0xFF000000;
|
||||
|
||||
if (MouseArray[0].X != MouseArray[1].X ||
|
||||
MouseArray[0].Y != MouseArray[1].Y ||
|
||||
MouseArray[0].Z != MouseArray[1].Z ||
|
||||
Cursor != LastCursor)
|
||||
CursorBufferRepaint = true;
|
||||
|
||||
if (CursorBufferRepaint)
|
||||
{
|
||||
memset(this->CursorBuffer->Data, 0, this->CursorBuffer->Size);
|
||||
switch (this->Cursor)
|
||||
{
|
||||
case CursorType::Visible:
|
||||
{
|
||||
CursorVisible = true;
|
||||
break;
|
||||
}
|
||||
case CursorType::Hidden:
|
||||
{
|
||||
CursorVisible = false;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
fixme("Unknown cursor type %d", this->Cursor);
|
||||
[[fallthrough]];
|
||||
case CursorType::Arrow:
|
||||
{
|
||||
if (CursorVisible)
|
||||
for (int i = 0; i < 19; i++)
|
||||
{
|
||||
for (int j = 0; j < 12; j++)
|
||||
{
|
||||
if (CursorArrow[i * 12 + j] == 1)
|
||||
{
|
||||
SetPixel(this->CursorBuffer, j ICON_SIZE, i ICON_SIZE, CursorColorOuter);
|
||||
}
|
||||
else if (CursorArrow[i * 12 + j] == 2)
|
||||
{
|
||||
SetPixel(this->CursorBuffer, j ICON_SIZE, i ICON_SIZE, CursorColorInner);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CursorType::Hand:
|
||||
{
|
||||
if (CursorVisible)
|
||||
for (int i = 0; i < 24; i++)
|
||||
{
|
||||
for (int j = 0; j < 17; j++)
|
||||
{
|
||||
if (CursorHand[i * 17 + j] == 1)
|
||||
{
|
||||
SetPixel(this->CursorBuffer, j ICON_SIZE, i ICON_SIZE, CursorColorOuter);
|
||||
}
|
||||
else if (CursorHand[i * 17 + j] == 2)
|
||||
{
|
||||
SetPixel(this->CursorBuffer, j ICON_SIZE, i ICON_SIZE, CursorColorInner);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CursorType::Wait:
|
||||
{
|
||||
if (CursorVisible)
|
||||
for (int i = 0; i < 22; i++)
|
||||
{
|
||||
for (int j = 0; j < 13; j++)
|
||||
{
|
||||
if (CursorWait[i * 13 + j] == 1)
|
||||
{
|
||||
SetPixel(this->CursorBuffer, j ICON_SIZE, i ICON_SIZE, CursorColorOuter);
|
||||
}
|
||||
else if (CursorWait[i * 13 + j] == 2)
|
||||
{
|
||||
SetPixel(this->CursorBuffer, j ICON_SIZE, i ICON_SIZE, CursorColorInner);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CursorType::IBeam:
|
||||
{
|
||||
if (CursorVisible)
|
||||
for (int i = 0; i < 22; i++)
|
||||
{
|
||||
for (int j = 0; j < 13; j++)
|
||||
{
|
||||
if (CursorIBeam[i * 13 + j] == 1)
|
||||
{
|
||||
SetPixel(this->CursorBuffer, j ICON_SIZE, i ICON_SIZE, CursorColorOuter);
|
||||
}
|
||||
else if (CursorIBeam[i * 13 + j] == 2)
|
||||
{
|
||||
SetPixel(this->CursorBuffer, j ICON_SIZE, i ICON_SIZE, CursorColorInner);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case CursorType::ResizeAll:
|
||||
{
|
||||
if (CursorVisible)
|
||||
for (int i = 0; i < 23; i++)
|
||||
{
|
||||
for (int j = 0; j < 23; j++)
|
||||
{
|
||||
if (CursorResizeAll[i * 23 + j] == 1)
|
||||
{
|
||||
SetPixel(this->CursorBuffer, j ICON_SIZE, i ICON_SIZE, CursorColorOuter);
|
||||
}
|
||||
else if (CursorResizeAll[i * 23 + j] == 2)
|
||||
{
|
||||
SetPixel(this->CursorBuffer, j ICON_SIZE, i ICON_SIZE, CursorColorInner);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
CursorBufferRepaint = false;
|
||||
}
|
||||
DrawOverBitmap(this->BackBuffer, this->CursorBuffer, MouseArray[0].Y, MouseArray[0].X);
|
||||
}
|
||||
|
||||
void GUI::Loop()
|
||||
{
|
||||
/*
|
||||
Because we do not use a gpu to do the rendering, we need to do it manually.
|
||||
This is why the mouse is slow when we have to draw a bunch of things.
|
||||
*/
|
||||
while (IsRunning)
|
||||
{
|
||||
#ifdef DEBUG
|
||||
FIi = CPU::Counter();
|
||||
#endif
|
||||
FetchInputs();
|
||||
#ifdef DEBUG
|
||||
FIi = CPU::Counter() - FIi;
|
||||
PDi = CPU::Counter();
|
||||
#endif
|
||||
PaintDesktop();
|
||||
#ifdef DEBUG
|
||||
PDi = CPU::Counter() - PDi;
|
||||
PWi = CPU::Counter();
|
||||
#endif
|
||||
PaintWidgets();
|
||||
#ifdef DEBUG
|
||||
PWi = CPU::Counter() - PWi;
|
||||
PWWi = CPU::Counter();
|
||||
#endif
|
||||
PaintWindows();
|
||||
#ifdef DEBUG
|
||||
PWWi = CPU::Counter() - PWWi;
|
||||
PCi = CPU::Counter();
|
||||
#endif
|
||||
PaintCursor();
|
||||
#ifdef DEBUG
|
||||
PCi = CPU::Counter() - PCi;
|
||||
mmi = CPU::Counter();
|
||||
#endif
|
||||
memcpy(Display->GetBuffer(200)->Buffer, this->BackBuffer->Data, this->BackBuffer->Size);
|
||||
Display->SetBuffer(200);
|
||||
#ifdef DEBUG
|
||||
mmi = CPU::Counter() - mmi;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void GUI::AddWindow(Window *window)
|
||||
{
|
||||
this->Windows.push_back(window);
|
||||
}
|
||||
|
||||
void GUI::AddWidget(WidgetCollection *widget)
|
||||
{
|
||||
this->Widgets.push_back(widget);
|
||||
}
|
||||
|
||||
GUI::GUI()
|
||||
{
|
||||
Display->CreateBuffer(0, 0, 200);
|
||||
this->CurrentFont = new Video::Font(&_binary_Files_tamsyn_font_1_11_Tamsyn7x14r_psf_start, &_binary_Files_tamsyn_font_1_11_Tamsyn7x14r_psf_end, Video::FontType::PCScreenFont2);
|
||||
this->mem = new Memory::MemMgr;
|
||||
this->Desktop.Top = 0;
|
||||
this->Desktop.Left = 0;
|
||||
this->Desktop.Width = Display->GetBuffer(200)->Width;
|
||||
this->Desktop.Height = Display->GetBuffer(200)->Height;
|
||||
|
||||
this->BackBuffer = new ScreenBitmap;
|
||||
this->BackBuffer->Width = this->Desktop.Width;
|
||||
this->BackBuffer->Height = this->Desktop.Height;
|
||||
this->BackBuffer->BitsPerPixel = Display->GetBitsPerPixel();
|
||||
this->BackBuffer->Pitch = Display->GetPitch();
|
||||
this->BackBuffer->Size = Display->GetBuffer(200)->Size;
|
||||
this->BackBuffer->Data = (uint8_t *)this->mem->RequestPages(TO_PAGES(this->BackBuffer->Size + 1));
|
||||
memset(this->BackBuffer->Data, 0, this->BackBuffer->Size);
|
||||
|
||||
this->DesktopBuffer = new ScreenBitmap;
|
||||
this->DesktopBuffer->Width = this->Desktop.Width;
|
||||
this->DesktopBuffer->Height = this->Desktop.Height;
|
||||
this->DesktopBuffer->BitsPerPixel = Display->GetBitsPerPixel();
|
||||
this->DesktopBuffer->Pitch = Display->GetPitch();
|
||||
this->DesktopBuffer->Size = Display->GetBuffer(200)->Size;
|
||||
this->DesktopBuffer->Data = (uint8_t *)this->mem->RequestPages(TO_PAGES(this->DesktopBuffer->Size + 1));
|
||||
memset(this->DesktopBuffer->Data, 0, this->DesktopBuffer->Size);
|
||||
|
||||
this->OverlayBuffer = new ScreenBitmap;
|
||||
this->OverlayBuffer->Width = this->Desktop.Width;
|
||||
this->OverlayBuffer->Height = this->Desktop.Height;
|
||||
this->OverlayBuffer->BitsPerPixel = Display->GetBitsPerPixel();
|
||||
this->OverlayBuffer->Pitch = Display->GetPitch();
|
||||
this->OverlayBuffer->Size = Display->GetBuffer(200)->Size;
|
||||
this->OverlayBuffer->Data = (uint8_t *)this->mem->RequestPages(TO_PAGES(this->OverlayBuffer->Size + 1));
|
||||
memset(this->OverlayBuffer->Data, 0, this->OverlayBuffer->Size);
|
||||
|
||||
this->CursorBuffer = new ScreenBitmap;
|
||||
this->CursorBuffer->Width = 25;
|
||||
this->CursorBuffer->Height = 25;
|
||||
this->CursorBuffer->BitsPerPixel = Display->GetBitsPerPixel();
|
||||
this->CursorBuffer->Pitch = Display->GetPitch();
|
||||
this->CursorBuffer->Size = this->CursorBuffer->Width * this->CursorBuffer->Height * (this->CursorBuffer->BitsPerPixel / 8);
|
||||
this->CursorBuffer->Data = (uint8_t *)this->mem->RequestPages(TO_PAGES(this->CursorBuffer->Size + 1));
|
||||
memset(this->CursorBuffer->Data, 0, this->CursorBuffer->Size);
|
||||
|
||||
this->IsRunning = true;
|
||||
}
|
||||
|
||||
GUI::~GUI()
|
||||
{
|
||||
debug("Destructor called");
|
||||
delete this->mem, this->mem = nullptr;
|
||||
delete this->BackBuffer, this->BackBuffer = nullptr;
|
||||
delete this->DesktopBuffer, this->DesktopBuffer = nullptr;
|
||||
delete this->OverlayBuffer, this->OverlayBuffer = nullptr;
|
||||
delete this->CursorBuffer, this->CursorBuffer = nullptr;
|
||||
Display->DeleteBuffer(200);
|
||||
this->Windows.clear();
|
||||
}
|
||||
}
|
253
Kernel/GUI/Icons.cpp
Normal file
253
Kernel/GUI/Icons.cpp
Normal file
@@ -0,0 +1,253 @@
|
||||
/*
|
||||
This file is part of Fennix Kernel.
|
||||
|
||||
Fennix Kernel is free software: you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version.
|
||||
|
||||
Fennix Kernel is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Fennix Kernel. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "icons.hpp"
|
||||
|
||||
char CursorArrow[] = {
|
||||
1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 12x19
|
||||
1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
1, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, //
|
||||
1, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, //
|
||||
1, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, //
|
||||
1, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, //
|
||||
1, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, //
|
||||
1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, //
|
||||
1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, //
|
||||
1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, //
|
||||
1, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, //
|
||||
1, 2, 2, 2, 1, 2, 2, 1, 0, 0, 0, 0, //
|
||||
1, 2, 2, 1, 0, 1, 2, 2, 1, 0, 0, 0, //
|
||||
1, 2, 1, 0, 0, 1, 2, 2, 1, 0, 0, 0, //
|
||||
1, 1, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0, //
|
||||
1, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, //
|
||||
};
|
||||
|
||||
char CursorHand[] = {
|
||||
0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 17x24
|
||||
0, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 1, 2, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 1, 2, 2, 1, 2, 2, 1, 1, 1, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1, 1, 0, 0, //
|
||||
0, 0, 0, 0, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 1, 0, //
|
||||
0, 0, 0, 0, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1, //
|
||||
1, 1, 1, 0, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1, 2, 2, 1, //
|
||||
1, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 1, //
|
||||
1, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, //
|
||||
0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, //
|
||||
0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, //
|
||||
0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, //
|
||||
0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, //
|
||||
0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, //
|
||||
0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, //
|
||||
0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, //
|
||||
0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
};
|
||||
|
||||
char CursorWait[] = {
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 13x22
|
||||
1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, //
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, //
|
||||
0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, //
|
||||
0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 0, //
|
||||
0, 1, 2, 2, 1, 2, 1, 2, 1, 2, 2, 1, 0, //
|
||||
0, 1, 2, 2, 2, 1, 2, 1, 2, 2, 2, 1, 0, //
|
||||
0, 1, 1, 2, 2, 2, 1, 2, 2, 2, 1, 1, 0, //
|
||||
0, 0, 1, 1, 2, 2, 2, 2, 2, 1, 1, 0, 0, //
|
||||
0, 0, 0, 1, 1, 2, 1, 2, 1, 1, 0, 0, 0, //
|
||||
0, 0, 0, 0, 1, 1, 2, 1, 1, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 1, 1, 2, 1, 1, 0, 0, 0, 0, //
|
||||
0, 0, 0, 1, 1, 2, 2, 2, 1, 1, 0, 0, 0, //
|
||||
0, 0, 1, 1, 2, 2, 1, 2, 2, 1, 1, 0, 0, //
|
||||
0, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 0, //
|
||||
0, 1, 2, 2, 2, 2, 1, 2, 2, 2, 2, 1, 0, //
|
||||
0, 1, 2, 2, 2, 1, 2, 1, 2, 2, 2, 1, 0, //
|
||||
0, 1, 2, 2, 1, 2, 1, 2, 1, 2, 2, 1, 0, //
|
||||
0, 1, 2, 1, 2, 1, 2, 1, 2, 1, 2, 1, 0, //
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, //
|
||||
1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, //
|
||||
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, //
|
||||
};
|
||||
|
||||
char CursorIBeam[] = {
|
||||
1, 1, 1, 0, 1, 1, 1, // 7x17
|
||||
0, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 1, 0, 0, 0, //
|
||||
1, 1, 1, 0, 1, 1, 1, //
|
||||
};
|
||||
|
||||
char CursorResizeAll[] = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 23x23
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, //
|
||||
0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, //
|
||||
0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, //
|
||||
0, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 0, //
|
||||
1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, //
|
||||
0, 1, 2, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 0, //
|
||||
0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, //
|
||||
0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, //
|
||||
0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
};
|
||||
|
||||
char CloseButton[] = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
};
|
||||
|
||||
char MinimizeButton[] = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
};
|
||||
|
||||
char MaximizeButtonNormal[] = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
};
|
||||
|
||||
char MaximizeButtonMaximized[] = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
};
|
||||
|
||||
char ResizeHint[] = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
|
||||
};
|
159
Kernel/GUI/WidgetEvents.cpp
Normal file
159
Kernel/GUI/WidgetEvents.cpp
Normal file
@@ -0,0 +1,159 @@
|
||||
/*
|
||||
This file is part of Fennix Kernel.
|
||||
|
||||
Fennix Kernel is free software: you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version.
|
||||
|
||||
Fennix Kernel is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Fennix Kernel. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <gui.hpp>
|
||||
|
||||
#include <driver.hpp>
|
||||
#include <task.hpp>
|
||||
#include <printf.h>
|
||||
#include <debug.h>
|
||||
|
||||
#include "../kernel.h"
|
||||
#include "../DAPI.hpp"
|
||||
#include "../Fex.hpp"
|
||||
|
||||
namespace GraphicalUserInterface
|
||||
{
|
||||
void WidgetCollection::OnPaintBackground(Event *e)
|
||||
{
|
||||
UNUSED(e);
|
||||
}
|
||||
|
||||
void WidgetCollection::OnPaintForeground(Event *e)
|
||||
{
|
||||
UNUSED(e);
|
||||
foreach (auto Panel in this->Panels)
|
||||
{
|
||||
PutRect(this->Buffer, Panel->rect, Panel->Color);
|
||||
}
|
||||
|
||||
foreach (auto Label in this->Labels)
|
||||
{
|
||||
Label->CharCursorX = Label->rect.Left;
|
||||
Label->CharCursorY = Label->rect.Top;
|
||||
for (uint64_t i = 0; i < strlen(Label->Text); i++)
|
||||
PaintChar(this->CurrentFont, this->Buffer, Label->Text[i], 0xFFFFFF, &Label->CharCursorX, &Label->CharCursorY);
|
||||
}
|
||||
|
||||
foreach (auto Button in this->Buttons)
|
||||
{
|
||||
if (Button->Pressed)
|
||||
PutRect(this->Buffer, Button->rect, Button->PressedColor);
|
||||
else if (Button->Hover)
|
||||
PutRect(this->Buffer, Button->rect, Button->HoverColor);
|
||||
else
|
||||
PutRect(this->Buffer, Button->rect, Button->Color);
|
||||
Button->CharCursorX = Button->rect.Left + (((Button->rect.Width / 2) - (this->CurrentFont->GetInfo().Width * strlen(Button->Text) / 2)));
|
||||
Button->CharCursorY = Button->rect.Top + (((Button->rect.Height / 2) - (this->CurrentFont->GetInfo().Height / 2)));
|
||||
for (uint64_t i = 0; i < strlen(Button->Text); i++)
|
||||
PaintChar(this->CurrentFont, this->Buffer, Button->Text[i], 0xFFFFFF, &Button->CharCursorX, &Button->CharCursorY);
|
||||
}
|
||||
}
|
||||
|
||||
void WidgetCollection::OnPaint(Event *e)
|
||||
{
|
||||
static long LastWidth = 0;
|
||||
static long LastHeight = 0;
|
||||
|
||||
if (LastWidth != ((Window *)this->ParentWindow)->GetPosition().Width ||
|
||||
LastHeight != ((Window *)this->ParentWindow)->GetPosition().Height)
|
||||
{
|
||||
LastWidth = ((Window *)this->ParentWindow)->GetPosition().Width;
|
||||
LastHeight = ((Window *)this->ParentWindow)->GetPosition().Height;
|
||||
|
||||
this->mem->FreePages(this->Buffer->Data, TO_PAGES(this->Buffer->Size + 1));
|
||||
this->Buffer->Data = nullptr;
|
||||
delete this->Buffer, this->Buffer = nullptr;
|
||||
|
||||
this->Buffer = new ScreenBitmap;
|
||||
this->Buffer->Width = LastWidth;
|
||||
this->Buffer->Height = LastHeight;
|
||||
this->Buffer->BitsPerPixel = Display->GetBitsPerPixel();
|
||||
this->Buffer->Pitch = Display->GetPitch();
|
||||
this->Buffer->Size = this->Buffer->Pitch * LastHeight;
|
||||
this->Buffer->Data = (uint8_t *)this->mem->RequestPages(TO_PAGES(this->Buffer->Size + 1));
|
||||
memset(this->Buffer->Data, 0, this->Buffer->Size);
|
||||
|
||||
this->NeedRedraw = true;
|
||||
}
|
||||
|
||||
if (this->NeedRedraw)
|
||||
{
|
||||
memset(this->Buffer->Data, 0, this->Buffer->Size);
|
||||
this->OnPaintBackground(e);
|
||||
this->OnPaintForeground(e);
|
||||
this->NeedRedraw = false;
|
||||
}
|
||||
DrawOverBitmap(((Window *)this->ParentWindow)->GetBuffer(), this->Buffer, 0, 0);
|
||||
}
|
||||
|
||||
void WidgetCollection::OnMouseDown(Event *e)
|
||||
{
|
||||
foreach (auto Button in this->Buttons)
|
||||
{
|
||||
if (Button->rect.Contains(e->MouseDown.X, e->MouseDown.Y))
|
||||
{
|
||||
if (e->MouseDown.Left)
|
||||
{
|
||||
debug("Button Hold");
|
||||
Button->Pressed = true;
|
||||
this->NeedRedraw = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WidgetCollection::OnMouseUp(Event *e)
|
||||
{
|
||||
foreach (auto Button in this->Buttons)
|
||||
{
|
||||
if (Button->rect.Contains(e->MouseUp.X, e->MouseUp.Y))
|
||||
{
|
||||
if (e->MouseUp.Left)
|
||||
{
|
||||
debug("Button Release");
|
||||
if (Button->Pressed)
|
||||
{
|
||||
debug("Button Clicked");
|
||||
if (Button->OnClick != (uintptr_t) nullptr)
|
||||
((void (*)(void))Button->OnClick)();
|
||||
|
||||
Button->Pressed = false;
|
||||
this->NeedRedraw = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void WidgetCollection::OnMouseMove(Event *e)
|
||||
{
|
||||
foreach (auto Button in this->Buttons)
|
||||
{
|
||||
if (Button->rect.Contains(e->MouseMove.X, e->MouseMove.Y))
|
||||
{
|
||||
Button->Hover = true;
|
||||
this->NeedRedraw = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
Button->Hover = false;
|
||||
this->NeedRedraw = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
141
Kernel/GUI/Widgets.cpp
Normal file
141
Kernel/GUI/Widgets.cpp
Normal file
@@ -0,0 +1,141 @@
|
||||
/*
|
||||
This file is part of Fennix Kernel.
|
||||
|
||||
Fennix Kernel is free software: you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version.
|
||||
|
||||
Fennix Kernel is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Fennix Kernel. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <gui.hpp>
|
||||
|
||||
#include <driver.hpp>
|
||||
#include <task.hpp>
|
||||
#include <printf.h>
|
||||
#include <debug.h>
|
||||
|
||||
#include "../kernel.h"
|
||||
#include "../DAPI.hpp"
|
||||
#include "../Fex.hpp"
|
||||
|
||||
extern uintptr_t _binary_Files_tamsyn_font_1_11_Tamsyn10x20r_psf_start;
|
||||
extern uintptr_t _binary_Files_tamsyn_font_1_11_Tamsyn10x20r_psf_end;
|
||||
extern uintptr_t _binary_Files_tamsyn_font_1_11_Tamsyn10x20r_psf_size;
|
||||
|
||||
namespace GraphicalUserInterface
|
||||
{
|
||||
Handle WidgetCollection::CreatePanel(Rect rect, uint32_t Color)
|
||||
{
|
||||
PanelObject *panel = (PanelObject *)this->mem->RequestPages(TO_PAGES(sizeof(PanelObject) + 1));
|
||||
|
||||
panel->Handle.Type[0] = 'P';
|
||||
panel->Handle.Type[1] = 'N';
|
||||
panel->Handle.Type[2] = 'L';
|
||||
panel->Handle.Type[3] = '\0';
|
||||
|
||||
panel->rect = rect;
|
||||
panel->Color = Color;
|
||||
panel->BorderColor = 0xFF000000;
|
||||
panel->ShadowColor = 0xFF000000;
|
||||
panel->Shadow = false;
|
||||
|
||||
Panels.push_back(panel);
|
||||
this->NeedRedraw = true;
|
||||
return (Handle)panel;
|
||||
}
|
||||
|
||||
Handle WidgetCollection::CreateLabel(Rect rect, const char *Text)
|
||||
{
|
||||
LabelObject *label = (LabelObject *)this->mem->RequestPages(TO_PAGES(sizeof(LabelObject) + 1));
|
||||
|
||||
label->Handle.Type[0] = 'L';
|
||||
label->Handle.Type[1] = 'B';
|
||||
label->Handle.Type[2] = 'L';
|
||||
label->Handle.Type[3] = '\0';
|
||||
|
||||
label->rect = rect;
|
||||
strcpy(label->Text, Text);
|
||||
label->Color = 0xFFFFFF;
|
||||
label->CharCursorX = rect.Left;
|
||||
label->CharCursorY = rect.Top;
|
||||
|
||||
Labels.push_back(label);
|
||||
NeedRedraw = true;
|
||||
return (Handle)label;
|
||||
}
|
||||
|
||||
Handle WidgetCollection::CreateButton(Rect rect, const char *Text, uintptr_t OnClick)
|
||||
{
|
||||
ButtonObject *button = (ButtonObject *)this->mem->RequestPages(TO_PAGES(sizeof(ButtonObject) + 1));
|
||||
|
||||
button->Handle.Type[0] = 'B';
|
||||
button->Handle.Type[1] = 'T';
|
||||
button->Handle.Type[2] = 'N';
|
||||
button->Handle.Type[3] = '\0';
|
||||
|
||||
button->rect = rect;
|
||||
strcpy(button->Text, Text);
|
||||
button->Color = 0x252525;
|
||||
button->HoverColor = 0x353535;
|
||||
button->PressedColor = 0x555555;
|
||||
button->BorderColor = 0xFF000000;
|
||||
button->ShadowColor = 0xFF000000;
|
||||
button->Shadow = false;
|
||||
button->Hover = false;
|
||||
button->Pressed = false;
|
||||
button->OnClick = OnClick;
|
||||
|
||||
Buttons.push_back(button);
|
||||
this->NeedRedraw = true;
|
||||
return (Handle)button;
|
||||
}
|
||||
|
||||
void WidgetCollection::SetText(Handle handle, const char *Text)
|
||||
{
|
||||
HandleMeta *meta = (HandleMeta *)handle;
|
||||
if (meta->Type[0] == 'L' && meta->Type[1] == 'B' && meta->Type[2] == 'L')
|
||||
{
|
||||
LabelObject *label = (LabelObject *)handle;
|
||||
strcpy(label->Text, Text);
|
||||
this->NeedRedraw = true;
|
||||
}
|
||||
}
|
||||
|
||||
WidgetCollection::WidgetCollection(void *ParentWindow)
|
||||
{
|
||||
if (!ParentWindow)
|
||||
{
|
||||
error("ParentWindow is null");
|
||||
return;
|
||||
}
|
||||
this->ParentWindow = ParentWindow;
|
||||
|
||||
this->mem = new Memory::MemMgr;
|
||||
|
||||
this->Buffer = new ScreenBitmap;
|
||||
this->Buffer->Width = ((Window *)this->ParentWindow)->GetPosition().Width;
|
||||
this->Buffer->Height = ((Window *)this->ParentWindow)->GetPosition().Height;
|
||||
this->Buffer->BitsPerPixel = Display->GetBitsPerPixel();
|
||||
this->Buffer->Pitch = Display->GetPitch();
|
||||
this->Buffer->Size = this->Buffer->Pitch * ((Window *)this->ParentWindow)->GetPosition().Height;
|
||||
this->Buffer->Data = (uint8_t *)this->mem->RequestPages(TO_PAGES(this->Buffer->Size + 1));
|
||||
memset(this->Buffer->Data, 0, this->Buffer->Size);
|
||||
|
||||
this->CurrentFont = new Video::Font(&_binary_Files_tamsyn_font_1_11_Tamsyn10x20r_psf_start, &_binary_Files_tamsyn_font_1_11_Tamsyn10x20r_psf_end, Video::FontType::PCScreenFont2);
|
||||
}
|
||||
|
||||
WidgetCollection::~WidgetCollection()
|
||||
{
|
||||
delete this->mem, this->mem = nullptr;
|
||||
delete this->Buffer, this->Buffer = nullptr;
|
||||
delete this->CurrentFont, this->CurrentFont = nullptr;
|
||||
}
|
||||
}
|
82
Kernel/GUI/Window.cpp
Normal file
82
Kernel/GUI/Window.cpp
Normal file
@@ -0,0 +1,82 @@
|
||||
/*
|
||||
This file is part of Fennix Kernel.
|
||||
|
||||
Fennix Kernel is free software: you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version.
|
||||
|
||||
Fennix Kernel is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Fennix Kernel. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <gui.hpp>
|
||||
|
||||
#include <driver.hpp>
|
||||
#include <task.hpp>
|
||||
#include <printf.h>
|
||||
#include <debug.h>
|
||||
|
||||
#include "../kernel.h"
|
||||
#include "../DAPI.hpp"
|
||||
#include "../Fex.hpp"
|
||||
|
||||
namespace GraphicalUserInterface
|
||||
{
|
||||
|
||||
#define TASKBAR_HEIGHT 25
|
||||
|
||||
// if (!Maximized)
|
||||
// {
|
||||
// this->LastPosition.Left = this->Position.Left;
|
||||
// this->LastPosition.Top = this->Position.Top;
|
||||
// this->LastPosition.Width = this->Position.Width;
|
||||
// this->LastPosition.Height = this->Position.Height;
|
||||
// this->Position.Left = 0;
|
||||
// this->Position.Top = 0;
|
||||
// this->Position.Width = Display->GetBuffer(200)->Width;
|
||||
// this->Position.Height = Display->GetBuffer(200)->Height - 20 - TASKBAR_HEIGHT;
|
||||
// Maximized = true;
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// this->Position.Left = this->LastPosition.Left;
|
||||
// this->Position.Top = this->LastPosition.Top;
|
||||
// this->Position.Width = this->LastPosition.Width;
|
||||
// this->Position.Height = this->LastPosition.Height;
|
||||
// Maximized = false;
|
||||
// }
|
||||
|
||||
void Window::AddWidget(WidgetCollection *widget)
|
||||
{
|
||||
this->Widgets.push_back(widget);
|
||||
}
|
||||
|
||||
Window::Window(void *ParentGUI, Rect rect, const char *Title)
|
||||
{
|
||||
this->mem = new Memory::MemMgr;
|
||||
this->Buffer = new ScreenBitmap;
|
||||
this->Buffer->Width = rect.Width;
|
||||
this->Buffer->Height = rect.Height;
|
||||
this->Buffer->BitsPerPixel = Display->GetBitsPerPixel();
|
||||
this->Buffer->Pitch = Display->GetPitch();
|
||||
this->Buffer->Size = this->Buffer->Pitch * rect.Height;
|
||||
this->Buffer->Data = (uint8_t *)this->mem->RequestPages(TO_PAGES(this->Buffer->Size + 1));
|
||||
memset(this->Buffer->Data, 0, this->Buffer->Size);
|
||||
this->ParentGUI = ParentGUI;
|
||||
this->Position = rect;
|
||||
strcpy(this->Title, Title);
|
||||
this->Maximized = false;
|
||||
this->Minimized = false;
|
||||
}
|
||||
|
||||
Window::~Window()
|
||||
{
|
||||
delete this->mem, this->mem = nullptr;
|
||||
}
|
||||
}
|
137
Kernel/GUI/WindowEvents.cpp
Normal file
137
Kernel/GUI/WindowEvents.cpp
Normal file
@@ -0,0 +1,137 @@
|
||||
/*
|
||||
This file is part of Fennix Kernel.
|
||||
|
||||
Fennix Kernel is free software: you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version.
|
||||
|
||||
Fennix Kernel is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Fennix Kernel. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include <gui.hpp>
|
||||
|
||||
#include <driver.hpp>
|
||||
#include <task.hpp>
|
||||
#include <printf.h>
|
||||
#include <debug.h>
|
||||
|
||||
#include "../kernel.h"
|
||||
#include "../DAPI.hpp"
|
||||
#include "../Fex.hpp"
|
||||
|
||||
namespace GraphicalUserInterface
|
||||
{
|
||||
void Window::OnResize(Event *e)
|
||||
{
|
||||
// TODO: Optimize this
|
||||
this->mem->FreePages(this->Buffer->Data, TO_PAGES(this->Buffer->Size + 1));
|
||||
this->Buffer->Data = nullptr;
|
||||
delete this->Buffer, this->Buffer = nullptr;
|
||||
|
||||
this->Buffer = new ScreenBitmap;
|
||||
this->Buffer->Width = e->Resize.Width;
|
||||
this->Buffer->Height = e->Resize.Height;
|
||||
this->Buffer->BitsPerPixel = Display->GetBitsPerPixel();
|
||||
this->Buffer->Pitch = Display->GetPitch();
|
||||
this->Buffer->Size = this->Buffer->Pitch * e->Resize.Height;
|
||||
this->Buffer->Data = (uint8_t *)this->mem->RequestPages(TO_PAGES(this->Buffer->Size + 1));
|
||||
memset(this->Buffer->Data, 0, this->Buffer->Size);
|
||||
this->OnPaint(e);
|
||||
}
|
||||
|
||||
void Window::OnMinimize(Event *e)
|
||||
{
|
||||
UNUSED(e);
|
||||
fixme("Window::OnMinimize() not implemented");
|
||||
}
|
||||
|
||||
void Window::OnMaximize(Event *e)
|
||||
{
|
||||
UNUSED(e);
|
||||
fixme("Window::OnMaximize() not implemented");
|
||||
}
|
||||
|
||||
void Window::OnClose(Event *e)
|
||||
{
|
||||
UNUSED(e);
|
||||
fixme("Window::OnClose() not implemented");
|
||||
}
|
||||
|
||||
void Window::OnPaintBackground(Event *e)
|
||||
{
|
||||
UNUSED(e);
|
||||
Rect PaintPosition = this->Position;
|
||||
PaintPosition.Left = 0;
|
||||
PaintPosition.Top = 0;
|
||||
PutRect(this->Buffer, PaintPosition, 0x121212);
|
||||
}
|
||||
|
||||
void Window::OnPaintForeground(Event *e)
|
||||
{
|
||||
// Window content
|
||||
if (!this->Maximized)
|
||||
{
|
||||
char buf[256];
|
||||
sprintf(buf, "Left:\eAA11FF%ld\eFFFFFF Top:\eAA11FF%ld\eFFFFFF W:\eAA11FF%ld\eFFFFFF H:\eAA11FF%ld\eFFFFFF", this->Position.Left, this->Position.Top, this->Position.Width, this->Position.Height);
|
||||
// Display->DrawString(buf, this->Position.Left + 20, this->Position.Top + 25, 200);
|
||||
}
|
||||
|
||||
foreach (auto var in this->Widgets)
|
||||
{
|
||||
var->OnPaint(e);
|
||||
}
|
||||
}
|
||||
|
||||
void Window::OnPaint(Event *e)
|
||||
{
|
||||
memset(this->Buffer->Data, 0, this->Buffer->Size);
|
||||
this->OnPaintBackground(e);
|
||||
this->OnPaintForeground(e);
|
||||
}
|
||||
|
||||
void Window::OnMouseDown(Event *e)
|
||||
{
|
||||
Event WindowPos = *e;
|
||||
|
||||
WindowPos.MouseDown.X -= this->Position.Left;
|
||||
WindowPos.MouseDown.Y -= this->Position.Top;
|
||||
|
||||
foreach (auto var in this->Widgets)
|
||||
{
|
||||
var->OnMouseDown(&WindowPos);
|
||||
}
|
||||
}
|
||||
|
||||
void Window::OnMouseUp(Event *e)
|
||||
{
|
||||
Event WindowPos = *e;
|
||||
|
||||
WindowPos.MouseUp.X -= this->Position.Left;
|
||||
WindowPos.MouseUp.Y -= this->Position.Top;
|
||||
|
||||
foreach (auto var in this->Widgets)
|
||||
{
|
||||
var->OnMouseUp(&WindowPos);
|
||||
}
|
||||
}
|
||||
|
||||
void Window::OnMouseMove(Event *e)
|
||||
{
|
||||
Event WindowPos = *e;
|
||||
|
||||
WindowPos.MouseMove.X -= this->Position.Left;
|
||||
WindowPos.MouseMove.Y -= this->Position.Top;
|
||||
|
||||
foreach (auto var in this->Widgets)
|
||||
{
|
||||
var->OnMouseMove(&WindowPos);
|
||||
}
|
||||
}
|
||||
}
|
34
Kernel/GUI/icons.hpp
Normal file
34
Kernel/GUI/icons.hpp
Normal file
@@ -0,0 +1,34 @@
|
||||
/*
|
||||
This file is part of Fennix Kernel.
|
||||
|
||||
Fennix Kernel is free software: you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation, either version 3 of
|
||||
the License, or (at your option) any later version.
|
||||
|
||||
Fennix Kernel is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with Fennix Kernel. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef __FENNIX_KERNEL_ICONS_AND_FONTS_H__
|
||||
#define __FENNIX_KERNEL_ICONS_AND_FONTS_H__
|
||||
|
||||
#include <types.h>
|
||||
|
||||
extern char CursorArrow[];
|
||||
extern char CursorHand[];
|
||||
extern char CursorWait[];
|
||||
extern char CursorIBeam[];
|
||||
extern char CursorResizeAll[];
|
||||
extern char CloseButton[];
|
||||
extern char MinimizeButton[];
|
||||
extern char MaximizeButtonNormal[];
|
||||
extern char MaximizeButtonMaximized[];
|
||||
extern char ResizeHint[];
|
||||
|
||||
#endif // !__FENNIX_KERNEL_ICONS_AND_FONTS_H__
|
Reference in New Issue
Block a user