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refactor(kernel): remove 'foreach' macro
Signed-off-by: EnderIce2 <enderice2@protonmail.com>
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@ -23,7 +23,7 @@
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void tree_loop(FileNode *rootNode, int depth = 0)
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{
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// foreach (auto Child in rootNode->GetChildren(true))
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// for (auto Child : rootNode->GetChildren(true))
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// {
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// Display->UpdateBuffer();
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// if (Child->Stat.IsType(DIRECTORY) || Child->Stat.IsType(MOUNTPOINT))
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