Kernel now uses SSE instructions properly

This commit is contained in:
Alex
2023-01-03 06:36:15 +02:00
parent 450fe4f0ac
commit 4501826025
13 changed files with 1270 additions and 572 deletions

View File

@ -129,24 +129,6 @@ namespace GraphicalUserInterface
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
};
uint32_t DesktopFadeEffect[] = {
0xFF000000,
0x010101,
0x040404,
0x080808,
0x101010,
0x121212,
0x151515,
0x181818,
0x1A1A1A,
0x1D1D1D,
0x1F1F1F,
0x222222,
0x242424,
0x262626,
0x282828,
};
char CloseButton[] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
@ -262,22 +244,6 @@ namespace GraphicalUserInterface
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, //
};
uint32_t CloseButtonFade[] = {
0x404040,
0x770000,
0x990000,
0xBB0000,
0xDD0000,
0xFF0000,
};
uint32_t MaximizeMinimizeButtonFade[] = {
0x404040,
0x454545,
0x505050,
0x5F5F5F,
};
O1 void GUI::FetchInputs()
{
KernelCallback callback;