2023-04-29 06:52:22 +03:00

167 lines
4.7 KiB
C

/* https://wiki.osdev.org/Bare_Bones */
#include <types.h>
enum vga_color
{
VGA_COLOR_BLACK = 0,
VGA_COLOR_BLUE = 1,
VGA_COLOR_GREEN = 2,
VGA_COLOR_CYAN = 3,
VGA_COLOR_RED = 4,
VGA_COLOR_MAGENTA = 5,
VGA_COLOR_BROWN = 6,
VGA_COLOR_LIGHT_GREY = 7,
VGA_COLOR_DARK_GREY = 8,
VGA_COLOR_LIGHT_BLUE = 9,
VGA_COLOR_LIGHT_GREEN = 10,
VGA_COLOR_LIGHT_CYAN = 11,
VGA_COLOR_LIGHT_RED = 12,
VGA_COLOR_LIGHT_MAGENTA = 13,
VGA_COLOR_LIGHT_BROWN = 14,
VGA_COLOR_WHITE = 15,
};
void outb(uint16_t port, uint8_t val)
{
asm volatile("outb %0, %1"
:
: "a"(val), "Nd"(port));
}
static inline uint8_t vga_entry_color(enum vga_color fg, enum vga_color bg)
{
return fg | bg << 4;
}
static inline uint16_t vga_entry(unsigned char uc, uint8_t color)
{
return (uint16_t)uc | (uint16_t)color << 8;
}
size_t ega_strlen(const char *str)
{
size_t len = 0;
while (str[len])
len++;
return len;
}
static const size_t VGA_WIDTH = 80;
static const size_t VGA_HEIGHT = 25;
int terminal_initialized;
size_t terminal_row;
size_t terminal_column;
uint8_t terminal_color;
uint16_t *terminal_buffer;
void terminal_initialize(void)
{
terminal_initialized = 1;
terminal_row = 0;
terminal_column = 0;
terminal_color = vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK);
terminal_buffer = (uint16_t *)0xB8000;
for (size_t y = 0; y < VGA_HEIGHT; y++)
{
for (size_t x = 0; x < VGA_WIDTH; x++)
{
const size_t index = y * VGA_WIDTH + x;
terminal_buffer[index] = vga_entry(' ', terminal_color);
}
}
}
void terminal_setcolor(uint8_t color)
{
terminal_color = color;
}
void terminal_putentryat(char c, uint8_t color, size_t x, size_t y)
{
if (!terminal_initialized)
return;
const size_t index = y * VGA_WIDTH + x;
terminal_buffer[index] = vga_entry(c, color);
}
void terminal_putchar(char c)
{
if (!terminal_initialized)
return;
switch (c)
{
case '\n':
case '\r':
terminal_column = 0;
if (++terminal_row >= VGA_HEIGHT)
{
// terminal_row = 0;
// scroll the screen
for (size_t y = 0; y < VGA_HEIGHT - 1; y++)
{
for (size_t x = 0; x < VGA_WIDTH; x++)
{
const size_t index = y * VGA_WIDTH + x;
terminal_buffer[index] = terminal_buffer[index + VGA_WIDTH];
}
}
for (size_t x = 0; x < VGA_WIDTH; x++)
{
const size_t index = (VGA_HEIGHT - 1) * VGA_WIDTH + x;
terminal_buffer[index] = vga_entry(' ', terminal_color);
}
terminal_row = VGA_HEIGHT - 1;
}
// Update the cursor
uint16_t cursorLocation = terminal_row * 80 + terminal_column;
outb(0x3D4, 14); // Tell the VGA board we are setting the high cursor byte.
outb(0x3D5, cursorLocation >> 8); // Send the high cursor byte.
outb(0x3D4, 15); // Tell the VGA board we are setting the low cursor byte.
outb(0x3D5, cursorLocation); // Send the low cursor byte.
return;
case '\t':
terminal_column += 4;
if (terminal_column >= VGA_WIDTH)
{
terminal_column = 0;
if (++terminal_row == VGA_HEIGHT)
terminal_row = 0;
}
return;
}
terminal_putentryat(c, terminal_color, terminal_column, terminal_row);
if (++terminal_column >= VGA_WIDTH)
{
terminal_column = 0;
if (++terminal_row >= VGA_HEIGHT)
{
// terminal_row = 0;
// scroll the screen
for (size_t y = 0; y < VGA_HEIGHT - 1; y++)
{
for (size_t x = 0; x < VGA_WIDTH; x++)
{
const size_t index = y * VGA_WIDTH + x;
terminal_buffer[index] = terminal_buffer[index + VGA_WIDTH];
}
}
for (size_t x = 0; x < VGA_WIDTH; x++)
{
const size_t index = (VGA_HEIGHT - 1) * VGA_WIDTH + x;
terminal_buffer[index] = vga_entry(' ', terminal_color);
}
terminal_row = VGA_HEIGHT - 1;
}
}
// Update the cursor
uint16_t cursorLocation = terminal_row * 80 + terminal_column;
outb(0x3D4, 14); // Tell the VGA board we are setting the high cursor byte.
outb(0x3D5, cursorLocation >> 8); // Send the high cursor byte.
outb(0x3D4, 15); // Tell the VGA board we are setting the low cursor byte.
outb(0x3D5, cursorLocation); // Send the low cursor byte.
}