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167 lines
4.7 KiB
C
167 lines
4.7 KiB
C
/* https://wiki.osdev.org/Bare_Bones */
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#include <types.h>
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enum vga_color
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{
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VGA_COLOR_BLACK = 0,
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VGA_COLOR_BLUE = 1,
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VGA_COLOR_GREEN = 2,
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VGA_COLOR_CYAN = 3,
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VGA_COLOR_RED = 4,
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VGA_COLOR_MAGENTA = 5,
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VGA_COLOR_BROWN = 6,
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VGA_COLOR_LIGHT_GREY = 7,
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VGA_COLOR_DARK_GREY = 8,
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VGA_COLOR_LIGHT_BLUE = 9,
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VGA_COLOR_LIGHT_GREEN = 10,
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VGA_COLOR_LIGHT_CYAN = 11,
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VGA_COLOR_LIGHT_RED = 12,
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VGA_COLOR_LIGHT_MAGENTA = 13,
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VGA_COLOR_LIGHT_BROWN = 14,
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VGA_COLOR_WHITE = 15,
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};
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void outb(uint16_t port, uint8_t val)
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{
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asm volatile("outb %0, %1"
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:
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: "a"(val), "Nd"(port));
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}
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static inline uint8_t vga_entry_color(enum vga_color fg, enum vga_color bg)
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{
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return fg | bg << 4;
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}
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static inline uint16_t vga_entry(unsigned char uc, uint8_t color)
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{
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return (uint16_t)uc | (uint16_t)color << 8;
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}
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size_t ega_strlen(const char *str)
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{
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size_t len = 0;
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while (str[len])
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len++;
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return len;
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}
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static const size_t VGA_WIDTH = 80;
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static const size_t VGA_HEIGHT = 25;
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int terminal_initialized;
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size_t terminal_row;
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size_t terminal_column;
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uint8_t terminal_color;
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uint16_t *terminal_buffer;
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void terminal_initialize(void)
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{
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terminal_initialized = 1;
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terminal_row = 0;
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terminal_column = 0;
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terminal_color = vga_entry_color(VGA_COLOR_LIGHT_GREY, VGA_COLOR_BLACK);
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terminal_buffer = (uint16_t *)0xB8000;
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for (size_t y = 0; y < VGA_HEIGHT; y++)
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{
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for (size_t x = 0; x < VGA_WIDTH; x++)
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{
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const size_t index = y * VGA_WIDTH + x;
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terminal_buffer[index] = vga_entry(' ', terminal_color);
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}
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}
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}
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void terminal_setcolor(uint8_t color)
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{
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terminal_color = color;
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}
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void terminal_putentryat(char c, uint8_t color, size_t x, size_t y)
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{
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if (!terminal_initialized)
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return;
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const size_t index = y * VGA_WIDTH + x;
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terminal_buffer[index] = vga_entry(c, color);
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}
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void terminal_putchar(char c)
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{
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if (!terminal_initialized)
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return;
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switch (c)
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{
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case '\n':
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case '\r':
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terminal_column = 0;
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if (++terminal_row >= VGA_HEIGHT)
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{
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// terminal_row = 0;
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// scroll the screen
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for (size_t y = 0; y < VGA_HEIGHT - 1; y++)
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{
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for (size_t x = 0; x < VGA_WIDTH; x++)
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{
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const size_t index = y * VGA_WIDTH + x;
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terminal_buffer[index] = terminal_buffer[index + VGA_WIDTH];
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}
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}
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for (size_t x = 0; x < VGA_WIDTH; x++)
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{
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const size_t index = (VGA_HEIGHT - 1) * VGA_WIDTH + x;
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terminal_buffer[index] = vga_entry(' ', terminal_color);
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}
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terminal_row = VGA_HEIGHT - 1;
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}
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// Update the cursor
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uint16_t cursorLocation = terminal_row * 80 + terminal_column;
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outb(0x3D4, 14); // Tell the VGA board we are setting the high cursor byte.
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outb(0x3D5, cursorLocation >> 8); // Send the high cursor byte.
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outb(0x3D4, 15); // Tell the VGA board we are setting the low cursor byte.
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outb(0x3D5, cursorLocation); // Send the low cursor byte.
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return;
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case '\t':
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terminal_column += 4;
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if (terminal_column >= VGA_WIDTH)
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{
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terminal_column = 0;
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if (++terminal_row == VGA_HEIGHT)
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terminal_row = 0;
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}
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return;
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}
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terminal_putentryat(c, terminal_color, terminal_column, terminal_row);
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if (++terminal_column >= VGA_WIDTH)
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{
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terminal_column = 0;
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if (++terminal_row >= VGA_HEIGHT)
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{
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// terminal_row = 0;
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// scroll the screen
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for (size_t y = 0; y < VGA_HEIGHT - 1; y++)
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{
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for (size_t x = 0; x < VGA_WIDTH; x++)
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{
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const size_t index = y * VGA_WIDTH + x;
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terminal_buffer[index] = terminal_buffer[index + VGA_WIDTH];
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}
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}
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for (size_t x = 0; x < VGA_WIDTH; x++)
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{
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const size_t index = (VGA_HEIGHT - 1) * VGA_WIDTH + x;
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terminal_buffer[index] = vga_entry(' ', terminal_color);
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}
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terminal_row = VGA_HEIGHT - 1;
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}
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}
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// Update the cursor
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uint16_t cursorLocation = terminal_row * 80 + terminal_column;
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outb(0x3D4, 14); // Tell the VGA board we are setting the high cursor byte.
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outb(0x3D5, cursorLocation >> 8); // Send the high cursor byte.
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outb(0x3D4, 15); // Tell the VGA board we are setting the low cursor byte.
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outb(0x3D5, cursorLocation); // Send the low cursor byte.
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}
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