Kernel/Core/Lock.cpp
2023-03-10 21:16:19 +02:00

140 lines
3.8 KiB
C++

#include <lock.hpp>
#include <debug.h>
#include <smp.hpp>
#include "../kernel.h"
bool ForceUnlock = false;
Atomic<size_t> LocksCount = 0;
size_t GetLocksCount() { return LocksCount; }
void LockClass::DeadLock(SpinLockData Lock)
{
if (ForceUnlock)
{
warn("Unlocking lock '%s' which it was held by '%s'...", Lock.AttemptingToGet, Lock.CurrentHolder);
this->DeadLocks = 0;
this->Unlock();
return;
}
CPUData *CoreData = GetCurrentCPU();
long CCore = 0xdead;
if (CoreData != nullptr)
CCore = CoreData->ID;
warn("Potential deadlock in lock '%s' held by '%s'! %ld %s in queue. Interrupts are %s. Core %ld is being held by %ld. (%ld times happened)",
Lock.AttemptingToGet, Lock.CurrentHolder,
Lock.Count, Lock.Count > 1 ? "locks" : "lock",
CPU::Interrupts(CPU::Check) ? "enabled" : "disabled",
CCore, Lock.Core, this->DeadLocks);
// TODO: Print on screen too.
this->DeadLocks++;
if (Config.UnlockDeadLock && this->DeadLocks.Load() > 10)
{
warn("Unlocking lock '%s' to prevent deadlock. (this is enabled in the kernel config)", Lock.AttemptingToGet);
this->DeadLocks = 0;
this->Unlock();
}
if (TaskManager)
TaskManager->Schedule();
}
int LockClass::Lock(const char *FunctionName)
{
LockData.AttemptingToGet = FunctionName;
LockData.StackPointerAttempt = (uintptr_t)__builtin_frame_address(0);
Retry:
unsigned int i = 0;
while (IsLocked.Exchange(true, MemoryOrder::Acquire) && ++i < 0x10000000)
CPU::Pause();
if (i >= 0x10000000)
{
DeadLock(LockData);
goto Retry;
}
LockData.Count++;
LockData.CurrentHolder = FunctionName;
LockData.StackPointerHolder = (uintptr_t)__builtin_frame_address(0);
CPUData *CoreData = GetCurrentCPU();
if (CoreData != nullptr)
LockData.Core = CoreData->ID;
LocksCount++;
__sync;
return 0;
}
int LockClass::Unlock()
{
__sync;
IsLocked.Store(false, MemoryOrder::Release);
LockData.Count--;
IsLocked = false;
LocksCount--;
return 0;
}
void LockClass::TimeoutDeadLock(SpinLockData Lock, uint64_t Timeout)
{
CPUData *CoreData = GetCurrentCPU();
long CCore = 0xdead;
if (CoreData != nullptr)
CCore = CoreData->ID;
warn("Potential deadlock in lock '%s' held by '%s'! %ld %s in queue. Interrupts are %s. Core %ld is being held by %ld. Timeout in %ld",
Lock.AttemptingToGet, Lock.CurrentHolder,
Lock.Count, Lock.Count > 1 ? "locks" : "lock",
CPU::Interrupts(CPU::Check) ? "enabled" : "disabled",
CCore, Lock.Core, this->DeadLocks, Timeout);
// TODO: Print on screen too.
uint64_t Counter = TimeManager->GetCounter();
if (Timeout < Counter)
{
warn("Unlocking lock '%s' because of timeout. (%ld < %ld)", Lock.AttemptingToGet, Timeout, Counter);
this->Unlock();
}
if (TaskManager)
TaskManager->Schedule();
}
int LockClass::TimeoutLock(const char *FunctionName, uint64_t Timeout)
{
if (!TimeManager)
return Lock(FunctionName);
LockData.AttemptingToGet = FunctionName;
LockData.StackPointerAttempt = (uintptr_t)__builtin_frame_address(0);
Atomic<uint64_t> Target = 0;
Retry:
unsigned int i = 0;
while (IsLocked.Exchange(true, MemoryOrder::Acquire) && ++i < 0x10000000)
CPU::Pause();
if (i >= 0x10000000)
{
if (Target == 0)
Target = TimeManager->CalculateTarget(Timeout);
TimeoutDeadLock(LockData, Target);
goto Retry;
}
LockData.Count++;
LockData.CurrentHolder = FunctionName;
LockData.StackPointerHolder = (uintptr_t)__builtin_frame_address(0);
CPUData *CoreData = GetCurrentCPU();
if (CoreData != nullptr)
LockData.Core = CoreData->ID;
LocksCount++;
__sync;
return 0;
}