mirror of
https://github.com/Fennix-Project/Kernel.git
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368 lines
10 KiB
C++
368 lines
10 KiB
C++
/*
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This file is part of Fennix Kernel.
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Fennix Kernel is free software: you can redistribute it and/or
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modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation, either version 3 of
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the License, or (at your option) any later version.
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Fennix Kernel is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Fennix Kernel. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef __FENNIX_KERNEL_TASKING_H__
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#define __FENNIX_KERNEL_TASKING_H__
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#include <types.h>
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#include <filesystem.hpp>
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#include <symbols.hpp>
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#include <memory.hpp>
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#include <ints.hpp>
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#include <ipc.hpp>
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#include <debug.h>
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#include <vector>
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#include <atomic>
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#include <abi.h>
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namespace Tasking
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{
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typedef unsigned long IP;
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typedef __UINTPTR_TYPE__ IPOffset;
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typedef unsigned long UPID;
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typedef unsigned long UTID;
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typedef __UINTPTR_TYPE__ Token;
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enum TaskArchitecture
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{
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UnknownArchitecture,
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x32,
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x64,
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ARM32,
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ARM64
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};
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enum TaskCompatibility
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{
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UnknownPlatform,
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Native,
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Linux,
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Windows
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};
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enum TaskTrustLevel
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{
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UnknownElevation,
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Kernel,
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System,
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User
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};
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enum TaskStatus
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{
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UnknownStatus,
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Ready,
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Running,
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Sleeping,
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Waiting,
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Stopped,
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Terminated
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};
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enum TaskPriority
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{
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UnknownPriority = 0,
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Idle = 1,
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Low = 2,
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Normal = 5,
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High = 8,
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Critical = 10
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};
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struct TaskSecurity
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{
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TaskTrustLevel TrustLevel;
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Token UniqueToken;
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bool IsCritical;
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bool IsDebugEnabled;
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bool IsKernelDebugEnabled;
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};
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struct TaskInfo
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{
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uint64_t SleepUntil = 0;
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uint64_t SpawnTime = 0;
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uint64_t OldUserTime = 0, CurrentUserTime = 0;
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uint64_t OldKernelTime = 0, CurrentKernelTime = 0;
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uint64_t KernelTime = 0, UserTime = 0;
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uint64_t Year, Month, Day, Hour, Minute, Second;
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uint64_t Usage[256]; // MAX_CPU
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bool Affinity[256]; // MAX_CPU
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TaskPriority Priority;
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TaskArchitecture Architecture;
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TaskCompatibility Compatibility;
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};
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struct TCB
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{
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UTID ID;
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char Name[256];
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struct PCB *Parent;
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IP EntryPoint;
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IPOffset Offset;
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int ExitCode;
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Memory::StackGuard *Stack;
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Memory::MemMgr *Memory;
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TaskStatus Status;
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#if defined(a64)
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CPU::x64::TrapFrame Registers;
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uint64_t GSBase, FSBase;
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#elif defined(a32)
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CPU::x32::TrapFrame Registers; // TODO
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uint64_t GSBase, FSBase;
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#elif defined(aa64)
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uint64_t Registers; // TODO
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#endif
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uintptr_t IPHistory[128];
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TaskSecurity Security;
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TaskInfo Info;
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CPU::x64::FXState *FPU;
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void Rename(const char *name)
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{
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CriticalSection cs;
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if (strlen(name) > 256 || strlen(name) == 0)
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{
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debug("Invalid thread name");
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return;
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}
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trace("Renaming thread %s to %s", Name, name);
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strncpy(Name, name, 256);
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}
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void SetPriority(TaskPriority priority)
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{
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CriticalSection cs;
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trace("Setting priority of thread %s to %d", Name, priority);
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Info.Priority = priority;
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}
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int GetExitCode() { return ExitCode; }
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void SetCritical(bool Critical)
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{
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CriticalSection cs;
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trace("Setting criticality of thread %s to %s", Name, Critical ? "true" : "false");
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Security.IsCritical = Critical;
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}
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void SetDebugMode(bool Enable)
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{
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CriticalSection cs;
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trace("Setting debug mode of thread %s to %s", Name, Enable ? "true" : "false");
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Security.IsDebugEnabled = Enable;
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}
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void SetKernelDebugMode(bool Enable)
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{
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CriticalSection cs;
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trace("Setting kernel debug mode of thread %s to %s", Name, Enable ? "true" : "false");
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Security.IsKernelDebugEnabled = Enable;
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}
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};
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struct PCB
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{
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UPID ID;
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char Name[256];
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PCB *Parent;
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int ExitCode;
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TaskStatus Status;
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TaskSecurity Security;
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TaskInfo Info;
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std::vector<TCB *> Threads;
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std::vector<PCB *> Children;
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InterProcessCommunication::IPC *IPC;
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Memory::PageTable4 *PageTable;
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SymbolResolver::Symbols *ELFSymbolTable;
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VirtualFileSystem::Node *ProcessDirectory;
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VirtualFileSystem::Node *memDirectory;
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};
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/** @brief Token Trust Level */
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enum TTL
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{
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UnknownTrustLevel = 0b0001,
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Untrusted = 0b0010,
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Trusted = 0b0100,
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TrustedByKernel = 0b1000,
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FullTrust = Trusted | TrustedByKernel
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};
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class Security
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{
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private:
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struct TokenData
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{
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Token token;
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int TrustLevel;
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uint64_t OwnerID;
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bool Process;
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};
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std::vector<TokenData> Tokens;
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public:
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Token CreateToken();
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bool TrustToken(Token token, TTL TrustLevel);
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bool AddTrustLevel(Token token, TTL TrustLevel);
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bool RemoveTrustLevel(Token token, TTL TrustLevel);
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bool UntrustToken(Token token);
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bool DestroyToken(Token token);
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bool IsTokenTrusted(Token token, TTL TrustLevel);
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bool IsTokenTrusted(Token token, int TrustLevel);
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int GetTokenTrustLevel(Token token);
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Security();
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~Security();
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};
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class Task : public Interrupts::Handler
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{
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private:
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Security SecurityManager;
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UPID NextPID = 0;
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UTID NextTID = 0;
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std::vector<PCB *> ProcessList;
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PCB *IdleProcess = nullptr;
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TCB *IdleThread = nullptr;
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TCB *CleanupThread = nullptr;
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std::atomic_uint64_t SchedulerTicks = 0;
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std::atomic_uint64_t LastTaskTicks = 0;
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bool StopScheduler = false;
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bool InvalidPCB(PCB *pcb);
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bool InvalidTCB(TCB *tcb);
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void RemoveThread(TCB *tcb);
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void RemoveProcess(PCB *pcb);
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void UpdateUserTime(TaskInfo *Info);
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void UpdateKernelTime(TaskInfo *Info);
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void UpdateUsage(TaskInfo *Info, int Core);
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bool FindNewProcess(void *CPUDataPointer);
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bool GetNextAvailableThread(void *CPUDataPointer);
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bool GetNextAvailableProcess(void *CPUDataPointer);
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bool SchedulerSearchProcessThread(void *CPUDataPointer);
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void UpdateProcessStatus();
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void WakeUpThreads(void *CPUDataPointer);
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#if defined(a64)
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void Schedule(CPU::x64::TrapFrame *Frame);
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void OnInterruptReceived(CPU::x64::TrapFrame *Frame);
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#elif defined(a32)
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void Schedule(void *Frame);
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void OnInterruptReceived(CPU::x32::TrapFrame *Frame);
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#elif defined(aa64)
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void Schedule(CPU::aarch64::TrapFrame *Frame);
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void OnInterruptReceived(CPU::aarch64::TrapFrame *Frame);
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#endif
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public:
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void SetCleanupThread(TCB *Thread) { CleanupThread = Thread; }
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uint64_t GetSchedulerTicks() { return SchedulerTicks.load(); }
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uint64_t GetLastTaskTicks() { return LastTaskTicks.load(); }
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std::vector<PCB *> GetProcessList() { return ProcessList; }
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Security *GetSecurityManager() { return &SecurityManager; }
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void CleanupProcessesThread();
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void Panic() { StopScheduler = true; }
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void Schedule();
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void SignalShutdown();
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void RevertProcessCreation(PCB *Process);
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void RevertThreadCreation(TCB *Thread);
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long GetUsage(int Core)
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{
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if (IdleProcess)
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return 100 - IdleProcess->Info.Usage[Core];
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else
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return 0;
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}
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void KillThread(TCB *tcb, int Code)
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{
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tcb->Status = TaskStatus::Terminated;
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tcb->ExitCode = Code;
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}
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void KillProcess(PCB *pcb, int Code)
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{
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pcb->Status = TaskStatus::Terminated;
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pcb->ExitCode = Code;
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}
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/**
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* @brief Get the Current Process object
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* @return PCB*
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*/
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PCB *GetCurrentProcess();
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/**
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* @brief Get the Current Thread object
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* @return TCB*
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*/
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TCB *GetCurrentThread();
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PCB *GetProcessByID(UPID ID);
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TCB *GetThreadByID(UTID ID);
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/** @brief Wait for process to terminate */
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void WaitForProcess(PCB *pcb);
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/** @brief Wait for thread to terminate */
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void WaitForThread(TCB *tcb);
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void WaitForProcessStatus(PCB *pcb, TaskStatus Status);
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void WaitForThreadStatus(TCB *tcb, TaskStatus Status);
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/**
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* @brief Sleep for a given amount of milliseconds
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*
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* @param Milliseconds Amount of milliseconds to sleep
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*/
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void Sleep(uint64_t Milliseconds);
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PCB *CreateProcess(PCB *Parent,
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const char *Name,
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TaskTrustLevel TrustLevel,
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void *Image = nullptr,
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bool DoNotCreatePageTable = false);
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TCB *CreateThread(PCB *Parent,
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IP EntryPoint,
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const char **argv = nullptr,
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const char **envp = nullptr,
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const std::vector<AuxiliaryVector> &auxv = std::vector<AuxiliaryVector>(),
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IPOffset Offset = 0,
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TaskArchitecture Architecture = TaskArchitecture::x64,
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TaskCompatibility Compatibility = TaskCompatibility::Native);
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Task(const IP EntryPoint);
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~Task();
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};
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}
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#define PEXIT(Code) TaskManager->GetCurrentProcess()->ExitCode = Code
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#define TEXIT(Code) TaskManager->GetCurrentThread()->ExitCode = Code
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extern "C" void TaskingScheduler_OneShot(int TimeSlice);
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#endif // !__FENNIX_KERNEL_TASKING_H__
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