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.github
.vscode
Architecture
Core
Execute
FileSystem
Files
GUI
GUITools.cpp
GraphicalUserInterface.cpp
Icons.cpp
WidgetEvents.cpp
Widgets.cpp
Window.cpp
WindowEvents.cpp
icons.hpp
Library
Network
Profiling
Recovery
SystemCalls
Tasking
Tests
include
.gitignore
DAPI.hpp
Doxyfile
Fex.hpp
KConfig.cpp
KThread.cpp
Kernel.cpp
LICENSE
Makefile
README.md
dump.sh
ipc.h
kernel.h
syscalls.h
117 lines
3.0 KiB
C++
117 lines
3.0 KiB
C++
#include <gui.hpp>
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#include <driver.hpp>
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#include <task.hpp>
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#include <printf.h>
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#include <debug.h>
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#include "../kernel.h"
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#include "../DAPI.hpp"
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#include "../Fex.hpp"
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namespace GraphicalUserInterface
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{
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void Window::OnResize(Event *e)
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{
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// TODO: Optimize this
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this->mem->FreePages(this->Buffer->Data, TO_PAGES(this->Buffer->Size));
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this->Buffer->Data = nullptr;
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delete this->Buffer, this->Buffer = nullptr;
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this->Buffer = new ScreenBitmap;
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this->Buffer->Width = e->Resize.Width;
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this->Buffer->Height = e->Resize.Height;
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this->Buffer->BitsPerPixel = Display->GetBitsPerPixel();
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this->Buffer->Pitch = Display->GetPitch();
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this->Buffer->Size = this->Buffer->Pitch * e->Resize.Height;
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this->Buffer->Data = (uint8_t *)this->mem->RequestPages(TO_PAGES(this->Buffer->Size));
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memset(this->Buffer->Data, 0, this->Buffer->Size);
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this->OnPaint(e);
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}
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void Window::OnMinimize(Event *e)
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{
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fixme("Window::OnMinimize() not implemented");
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}
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void Window::OnMaximize(Event *e)
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{
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fixme("Window::OnMaximize() not implemented");
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}
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void Window::OnClose(Event *e)
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{
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fixme("Window::OnClose() not implemented");
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}
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void Window::OnPaintBackground(Event *e)
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{
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Rect PaintPosition = this->Position;
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PaintPosition.Left = 0;
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PaintPosition.Top = 0;
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PutRect(this->Buffer, PaintPosition, 0x121212);
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}
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void Window::OnPaintForeground(Event *e)
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{
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// Window content
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if (!this->Maximized)
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{
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char buf[256];
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sprintf(buf, "Left:\eAA11FF%ld\eFFFFFF Top:\eAA11FF%ld\eFFFFFF W:\eAA11FF%ld\eFFFFFF H:\eAA11FF%ld\eFFFFFF", this->Position.Left, this->Position.Top, this->Position.Width, this->Position.Height);
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// Display->DrawString(buf, this->Position.Left + 20, this->Position.Top + 25, 200);
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}
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foreach (auto var in this->Widgets)
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{
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var->OnPaint(e);
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}
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}
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void Window::OnPaint(Event *e)
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{
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memset(this->Buffer->Data, 0, this->Buffer->Size);
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this->OnPaintBackground(e);
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this->OnPaintForeground(e);
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}
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void Window::OnMouseDown(Event *e)
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{
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Event WindowPos = *e;
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WindowPos.MouseDown.X -= this->Position.Left;
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WindowPos.MouseDown.Y -= this->Position.Top;
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foreach (auto var in this->Widgets)
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{
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var->OnMouseDown(&WindowPos);
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}
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}
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void Window::OnMouseUp(Event *e)
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{
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Event WindowPos = *e;
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WindowPos.MouseUp.X -= this->Position.Left;
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WindowPos.MouseUp.Y -= this->Position.Top;
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foreach (auto var in this->Widgets)
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{
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var->OnMouseUp(&WindowPos);
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}
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}
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void Window::OnMouseMove(Event *e)
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{
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Event WindowPos = *e;
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WindowPos.MouseMove.X -= this->Position.Left;
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WindowPos.MouseMove.Y -= this->Position.Top;
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foreach (auto var in this->Widgets)
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{
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var->OnMouseMove(&WindowPos);
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}
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}
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}
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