Kernel/include/task.hpp

277 lines
6.9 KiB
C++

#ifndef __FENNIX_KERNEL_TASKING_H__
#define __FENNIX_KERNEL_TASKING_H__
#include <types.h>
#include <interrupts.hpp>
#include <vector.hpp>
#include <memory.hpp>
#include <hashmap.hpp>
#include <ipc.hpp>
#include <debug.h>
#include <abi.h>
namespace Tasking
{
typedef unsigned long IP;
typedef unsigned long IPOffset;
typedef unsigned long UPID;
typedef unsigned long UTID;
typedef unsigned long Token;
enum TaskArchitecture
{
UnknownArchitecture,
x32,
x64,
ARM,
ARM64
};
enum TaskCompatibility
{
UnknownPlatform,
Native,
Linux,
Windows
};
enum TaskTrustLevel
{
UnknownElevation,
Kernel,
System,
Idle,
User
};
enum TaskStatus
{
UnknownStatus,
Ready,
Running,
Sleeping,
Waiting,
Stopped,
Terminated
};
struct TaskSecurity
{
TaskTrustLevel TrustLevel;
Token UniqueToken;
bool IsCritical;
};
struct TaskInfo
{
uint64_t SpawnTime = 0;
uint64_t OldUserTime = 0, CurrentUserTime = 0;
uint64_t OldKernelTime = 0, CurrentKernelTime = 0;
uint64_t KernelTime = 0, UserTime = 0;
uint64_t Year, Month, Day, Hour, Minute, Second;
uint64_t Usage[256]; // MAX_CPU
bool Affinity[256]; // MAX_CPU
int Priority;
TaskArchitecture Architecture;
TaskCompatibility Compatibility;
};
struct TCB
{
UTID ID;
char Name[256];
struct PCB *Parent;
IP EntryPoint;
IPOffset Offset;
int ExitCode;
Memory::StackGuard *Stack;
TaskStatus Status;
#if defined(__amd64__)
CPU::x64::TrapFrame Registers;
uint64_t GSBase, FSBase;
#elif defined(__i386__)
uint32_t Registers; // TODO
#elif defined(__aarch64__)
uint64_t Registers; // TODO
#endif
TaskSecurity Security;
TaskInfo Info;
char FXRegion[512] __attribute__((aligned(16)));
void Rename(const char *name)
{
CriticalSection cs;
if (!Name[0])
{
warn("Tried to rename thread %d to NULL", ID);
return;
}
trace("Renaming thread %s to %s", Name, name);
for (int i = 0; i < 256; i++)
{
Name[i] = name[i];
if (name[i] == '\0')
break;
}
}
void SetPriority(int priority)
{
CriticalSection cs;
trace("Setting priority of thread %s to %d", Name, priority);
Info.Priority = priority;
}
int GetExitCode() { return ExitCode; }
void SetCritical(bool critical)
{
CriticalSection cs;
trace("Setting criticality of thread %s to %s", Name, critical ? "true" : "false");
Security.IsCritical = critical;
}
};
struct PCB
{
UPID ID;
char Name[256];
PCB *Parent;
int ExitCode;
TaskStatus Status;
TaskSecurity Security;
TaskInfo Info;
Vector<TCB *> Threads;
Vector<PCB *> Children;
HashMap<InterProcessCommunication::IPCPort, uint64_t> *IPCHandles;
Memory::PageTable *PageTable;
};
enum TokenTrustLevel
{
UnknownTrustLevel,
Untrusted,
Trusted,
TrustedByKernel
};
class Security
{
public:
Token CreateToken();
bool TrustToken(Token token,
TokenTrustLevel TrustLevel);
bool UntrustToken(Token token);
bool DestroyToken(Token token);
Security();
~Security();
};
class Task : public Interrupts::Handler
{
private:
Security SecurityManager;
InterProcessCommunication::IPC *IPCManager = nullptr;
UPID NextPID = 0;
UTID NextTID = 0;
Vector<PCB *> ListProcess;
PCB *IdleProcess = nullptr;
TCB *IdleThread = nullptr;
bool InvalidPCB(PCB *pcb);
bool InvalidTCB(TCB *tcb);
void RemoveThread(TCB *tcb);
void RemoveProcess(PCB *pcb);
void UpdateUserTime(TaskInfo *Info);
void UpdateKernelTime(TaskInfo *Info);
void UpdateUsage(TaskInfo *Info, int Core);
bool FindNewProcess(void *CPUDataPointer);
bool GetNextAvailableThread(void *CPUDataPointer);
bool GetNextAvailableProcess(void *CPUDataPointer);
void SchedulerCleanupProcesses();
bool SchedulerSearchProcessThread(void *CPUDataPointer);
#if defined(__amd64__)
void Schedule(CPU::x64::TrapFrame *Frame);
void OnInterruptReceived(CPU::x64::TrapFrame *Frame);
#elif defined(__i386__)
void Schedule(void *Frame);
void OnInterruptReceived(void *Frame);
#elif defined(__aarch64__)
void Schedule(void *Frame);
void OnInterruptReceived(void *Frame);
#endif
bool StopScheduler = false;
public:
void InitIPC()
{
static int once = 0;
if (!once++)
this->IPCManager = new InterProcessCommunication::IPC();
}
Vector<PCB *> GetProcessList() { return ListProcess; }
void Panic() { StopScheduler = true; }
void Schedule();
long GetUsage(int Core)
{
if (IdleProcess)
return 100 - IdleProcess->Info.Usage[Core];
else
return 0;
}
void KillThread(TCB *tcb, int Code)
{
tcb->Status = TaskStatus::Terminated;
tcb->ExitCode = Code;
}
void KillProcess(PCB *pcb, int Code)
{
pcb->Status = TaskStatus::Terminated;
pcb->ExitCode = Code;
}
/**
* @brief Get the Current Process object
* @return PCB*
*/
PCB *GetCurrentProcess();
/**
* @brief Get the Current Thread object
* @return TCB*
*/
TCB *GetCurrentThread();
/** @brief Wait for process to terminate */
void WaitForProcess(PCB *pcb);
/** @brief Wait for thread to terminate */
void WaitForThread(TCB *tcb);
PCB *CreateProcess(PCB *Parent,
const char *Name,
TaskTrustLevel TrustLevel);
TCB *CreateThread(PCB *Parent,
IP EntryPoint,
const char **argv,
const char **envp,
Vector<AuxiliaryVector> &auxv,
IPOffset Offset = 0,
TaskArchitecture Architecture = TaskArchitecture::x64,
TaskCompatibility Compatibility = TaskCompatibility::Native);
Task(const IP EntryPoint);
~Task();
};
}
#endif // !__FENNIX_KERNEL_TASKING_H__