Kernel/Core/Crash/KBDrv.cpp

165 lines
4.6 KiB
C++

#include "../crashhandler.hpp"
#include "chfcts.hpp"
#include <display.hpp>
#include <convert.h>
#include <printf.h>
#include <debug.h>
#include <smp.hpp>
#include <cpu.hpp>
#include <io.h>
#if defined(__amd64__)
#include "../../Architecture/amd64/cpu/gdt.hpp"
#elif defined(__i386__)
#elif defined(__aarch64__)
#endif
#include "../../kernel.h"
const char sc_ascii_low[] = {'?', '?', '1', '2', '3', '4', '5', '6',
'7', '8', '9', '0', '-', '=', '?', '?', 'q', 'w', 'e', 'r', 't', 'y',
'u', 'i', 'o', 'p', '[', ']', '?', '?', 'a', 's', 'd', 'f', 'g',
'h', 'j', 'k', 'l', ';', '\'', '`', '?', '\\', 'z', 'x', 'c', 'v',
'b', 'n', 'm', ',', '.', '/', '?', '?', '?', ' '};
const char sc_ascii_high[] = {'?', '?', '!', '@', '#', '$', '%', '^',
'&', '*', '(', ')', '_', '+', '?', '?', 'Q', 'W', 'E', 'R', 'T', 'Y',
'U', 'I', 'O', 'P', '{', '}', '?', '?', 'A', 'S', 'D', 'F', 'G',
'H', 'J', 'K', 'L', ';', '\"', '~', '?', '|', 'Z', 'X', 'C', 'V',
'B', 'N', 'M', '<', '>', '?', '?', '?', '?', ' '};
static int LowerCase = true;
static inline int GetLetterFromScanCode(uint8_t ScanCode)
{
if (ScanCode & 0x80)
{
switch (ScanCode)
{
case KEY_U_LSHIFT:
LowerCase = true;
return KEY_INVALID;
case KEY_U_RSHIFT:
LowerCase = true;
return KEY_INVALID;
default:
return KEY_INVALID;
}
}
else
{
switch (ScanCode)
{
case KEY_D_RETURN:
return '\n';
case KEY_D_LSHIFT:
LowerCase = false;
return KEY_INVALID;
case KEY_D_RSHIFT:
LowerCase = false;
return KEY_INVALID;
case KEY_D_BACKSPACE:
return ScanCode;
default:
{
if (ScanCode > 0x39)
break;
if (LowerCase)
return sc_ascii_low[ScanCode];
else
return sc_ascii_high[ScanCode];
}
}
}
return KEY_INVALID;
}
namespace CrashHandler
{
CrashKeyboardDriver::CrashKeyboardDriver() : Interrupts::Handler(CPU::x64::IRQ1)
{
while (inb(0x64) & 0x1)
inb(0x60);
outb(0x64, 0xAE);
outb(0x64, 0x20);
uint8_t ret = (inb(0x60) | 1) & ~0x10;
outb(0x64, 0x60);
outb(0x60, ret);
outb(0x60, 0xF4);
outb(0x21, 0xFD);
outb(0xA1, 0xFF);
CPU::Interrupts(CPU::Enable); // Just to be sure.
}
CrashKeyboardDriver::~CrashKeyboardDriver()
{
error("CrashKeyboardDriver::~CrashKeyboardDriver() called!");
}
int BackSpaceLimit = 0;
static char UserInputBuffer[1024];
#if defined(__amd64__)
SafeFunction void CrashKeyboardDriver::OnInterruptReceived(CPU::x64::TrapFrame *Frame)
#elif defined(__i386__)
SafeFunction void CrashKeyboardDriver::OnInterruptReceived(void *Frame)
#elif defined(__aarch64__)
SafeFunction void CrashKeyboardDriver::OnInterruptReceived(void *Frame)
#endif
{
uint8_t scanCode = inb(0x60);
if (scanCode == KEY_D_TAB ||
scanCode == KEY_D_LCTRL ||
scanCode == KEY_D_LALT ||
scanCode == KEY_U_LCTRL ||
scanCode == KEY_U_LALT)
return;
switch (scanCode)
{
case KEY_D_UP:
case KEY_D_LEFT:
case KEY_D_RIGHT:
case KEY_D_DOWN:
ArrowInput(scanCode);
}
int key = GetLetterFromScanCode(scanCode);
if (key != KEY_INVALID)
{
if (key == KEY_D_BACKSPACE)
{
if (BackSpaceLimit > 0)
{
Display->Print('\b', SBIdx);
backspace(UserInputBuffer);
BackSpaceLimit--;
}
}
else if (key == '\n')
{
UserInput(UserInputBuffer);
BackSpaceLimit = 0;
UserInputBuffer[0] = '\0';
}
else
{
append(UserInputBuffer, key);
Display->Print(key, SBIdx);
BackSpaceLimit++;
}
Display->SetBuffer(SBIdx); // Update as we type.
}
}
SafeFunction void HookKeyboard()
{
CrashKeyboardDriver kbd; // We don't want to allocate memory.
asmv("KeyboardHookLoop: nop; jmp KeyboardHookLoop;");
// CPU::Halt(true); // This is an infinite loop.
}
}