#include bool Bitmap::operator[](uint64_t index) { return Get(index); } bool Bitmap::Get(uint64_t index) { if (index > Size * 8) return false; uint64_t byteIndex = index / 8; uint8_t bitIndex = index % 8; uint8_t bitIndexer = 0b10000000 >> bitIndex; if ((Buffer[byteIndex] & bitIndexer) > 0) return true; return false; } bool Bitmap::Set(uint64_t index, bool value) { if (index > Size * 8) return false; uint64_t byteIndex = index / 8; uint8_t bitIndex = index % 8; uint8_t bitIndexer = 0b10000000 >> bitIndex; Buffer[byteIndex] &= ~bitIndexer; if (value) Buffer[byteIndex] |= bitIndexer; return true; }