/* This file is part of Fennix Kernel. Fennix Kernel is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Fennix Kernel is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Fennix Kernel. If not, see . */ #include #include #include namespace Video { Font::Font(uintptr_t *Start, uintptr_t *End, FontType Type) { trace("Initializing font with start %#llx and end %#llx Type: %d", Start, End, Type); this->Info.StartAddress = Start; this->Info.EndAddress = End; this->Info.Type = Type; size_t FontDataLength = End - Start; if (Type == FontType::PCScreenFont2) { this->Info.PSF2Font = new PSF2_FONT; PSF2_HEADER *font2 = (PSF2_HEADER *)KernelAllocator.RequestPages(FontDataLength / PAGE_SIZE + 1); memcpy((void *)font2, Start, FontDataLength); for (uintptr_t i = 0; i < FontDataLength / PAGE_SIZE + 1; i++) Memory::Virtual().Map((void *)(font2 + (i * PAGE_SIZE)), (void *)(font2 + (i * PAGE_SIZE)), Memory::PTFlag::RW); if (font2->magic[0] != PSF2_MAGIC0 || font2->magic[1] != PSF2_MAGIC1 || font2->magic[2] != PSF2_MAGIC2 || font2->magic[3] != PSF2_MAGIC3) { error("Font2 magic mismatch."); KernelAllocator.FreePages((void *)font2, FontDataLength / PAGE_SIZE + 1); return; } this->Info.PSF2Font->Header = font2; this->Info.PSF2Font->GlyphBuffer = reinterpret_cast(reinterpret_cast(Start) + sizeof(PSF2_HEADER)); this->Info.Width = font2->width; this->Info.Height = font2->height; } else if (Type == FontType::PCScreenFont1) { this->Info.PSF1Font = new PSF1_FONT; PSF1_HEADER *font1 = (PSF1_HEADER *)Start; if (font1->magic[0] != PSF1_MAGIC0 || font1->magic[1] != PSF1_MAGIC1) error("Font1 magic mismatch."); uint32_t glyphBufferSize = font1->charsize * 256; if (font1->mode == 1) // 512 glyph mode glyphBufferSize = font1->charsize * 512; void *glyphBuffer = reinterpret_cast(reinterpret_cast(Start) + sizeof(PSF1_HEADER)); this->Info.PSF1Font->Header = font1; this->Info.PSF1Font->GlyphBuffer = glyphBuffer; UNUSED(glyphBufferSize); // TODO: Use this in the future? // TODO: Get font size. this->Info.Width = 16; this->Info.Height = 8; } } Font::~Font() { } }