Do not map the framebuffer with user flag

This commit is contained in:
EnderIce2
2024-02-28 05:50:39 +02:00
parent ef542145f7
commit e74c5f7bab

View File

@ -116,13 +116,13 @@ NIF void MapFramebuffer(PageTable *PT)
{ {
vmm.OptimizedMap(bInfo.Framebuffer[itrfb].BaseAddress, vmm.OptimizedMap(bInfo.Framebuffer[itrfb].BaseAddress,
bInfo.Framebuffer[itrfb].BaseAddress, bInfo.Framebuffer[itrfb].BaseAddress,
fbSize, RW | US | G); fbSize, RW | G);
} }
else else
{ {
vmm.Map(bInfo.Framebuffer[itrfb].BaseAddress, vmm.Map(bInfo.Framebuffer[itrfb].BaseAddress,
bInfo.Framebuffer[itrfb].BaseAddress, bInfo.Framebuffer[itrfb].BaseAddress,
fbSize, RW | US | G); fbSize, RW | G);
} }
itrfb++; itrfb++;
} }