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api: Add documentation to RingBuffer class
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@ -21,6 +21,11 @@
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#include <types.h>
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#include <lock.hpp>
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/**
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* @brief A generic ring buffer implementation with thread safety.
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*
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* @tparam T Type of the data stored in the buffer.
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*/
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template <typename T>
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class RingBuffer
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{
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@ -34,6 +39,13 @@ private:
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size_t Tail;
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public:
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/**
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* @brief Construct a new RingBuffer object.
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*
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* Initializes the buffer and the spin lock. The default buffer size is 16.
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*
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* @param Size Initial size (capacity) of the buffer.
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*/
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RingBuffer(size_t Size = 16)
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: Lock(new spin_lock()),
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Buffer(new T[Size]),
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@ -42,18 +54,33 @@ public:
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Head(0),
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Tail(0) {}
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/**
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* @brief Destroy the RingBuffer object.
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*
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* Releases the allocated memory for the buffer and the spin lock.
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*/
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~RingBuffer()
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{
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delete Lock;
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delete[] Buffer;
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}
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size_t Write(const T *Data, size_t Size)
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/**
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* @brief Write data to the ring buffer.
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*
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* Writes up to `nReads` elements from `Data` into the buffer. If the buffer
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* is full, the function stops writing.
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*
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* @param Data Pointer to the data to be written.
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* @param nReads Number of elements to write.
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* @return size_t Number of elements actually written.
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*/
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size_t Write(const T *Data, size_t nReads)
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{
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sl_guard(*Lock);
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size_t written = 0;
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while (Size > 0)
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while (nReads > 0)
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{
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if (BufferCount == BufferSize)
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break;
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@ -62,18 +89,28 @@ public:
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Head = (Head + 1) % BufferSize;
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BufferCount++;
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written++;
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Size--;
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nReads--;
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}
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return written;
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}
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size_t Read(T *Data, size_t Size)
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/**
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* @brief Read data from the ring buffer.
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*
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* Reads up to `nReads` elements from the buffer into `Data`. If the buffer
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* is empty, the function stops reading.
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*
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* @param Data Pointer to the memory where read elements will be stored.
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* @param nReads Number of elements to read.
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* @return size_t Number of elements actually read.
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*/
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size_t Read(T *Data, size_t nReads)
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{
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sl_guard(*Lock);
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size_t read = 0;
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while (Size > 0)
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while (nReads > 0)
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{
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if (BufferCount == 0)
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break;
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@ -82,19 +119,29 @@ public:
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Tail = (Tail + 1) % BufferSize;
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BufferCount--;
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read++;
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Size--;
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nReads--;
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}
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return read;
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}
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size_t Peek(T *Data, size_t Size)
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/**
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* @brief Peek at data in the ring buffer without removing it.
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*
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* Peeks up to `nReads` elements from the buffer into `Data` without
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* modifying the buffer state. If the buffer is empty, the function stops peeking.
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*
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* @param Data Pointer to the memory where peeked elements will be stored.
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* @param nReads Number of elements to peek.
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* @return size_t Number of elements actually peeked.
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*/
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size_t Peek(T *Data, size_t nReads)
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{
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sl_guard(*Lock);
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size_t read = 0;
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size_t tail = Tail;
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while (Size > 0)
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while (nReads > 0)
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{
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if (BufferCount == 0)
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break;
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@ -102,18 +149,28 @@ public:
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*Data++ = Buffer[tail];
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tail = (tail + 1) % BufferSize;
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read++;
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Size--;
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nReads--;
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}
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return read;
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}
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/**
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* @brief Get the current number of elements in the buffer.
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*
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* @return size_t The number of elements in the buffer.
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*/
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size_t Count()
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{
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sl_guard(*Lock);
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return BufferCount;
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}
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/**
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* @brief Get the available space left in the buffer.
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*
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* @return size_t The number of free slots in the buffer.
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*/
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size_t Free()
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{
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sl_guard(*Lock);
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