Update display buffer handling

This commit is contained in:
EnderIce2
2024-02-10 06:56:26 +02:00
parent 5f80e40885
commit cfd4b8d6a5
15 changed files with 431 additions and 495 deletions

View File

@ -27,7 +27,7 @@ void tree_loop(Node *rootNode, int depth = 0)
{
foreach (auto Child in rootNode->Children)
{
Display->SetBuffer(0);
Display->UpdateBuffer();
if (Child->Type == NodeType::DIRECTORY ||
Child->Type == NodeType::MOUNTPOINT)
{