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Add SetDoNotScroll
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@ -84,6 +84,7 @@ namespace Video
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uint32_t Color;
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uint32_t CursorX, CursorY;
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char Brightness;
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bool DoNotScroll;
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long Checksum;
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};
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@ -135,6 +136,7 @@ namespace Video
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void SetPixel(uint32_t X, uint32_t Y, uint32_t Color, int Index);
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uint32_t GetPixel(uint32_t X, uint32_t Y, int Index);
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void Scroll(int Index, int Lines);
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void SetDoNotScroll(bool Value, int Index);
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char Print(char Char, int Index, bool WriteToUART = false);
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void DrawString(const char *String, uint32_t X, uint32_t Y, int Index, bool WriteToUART = false);
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