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SwapPage should be after loop
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6a7e940e80
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@ -69,12 +69,7 @@ namespace Memory
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if (PageBitmap[PageBitmapIndex] == true)
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if (PageBitmap[PageBitmapIndex] == true)
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continue;
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continue;
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this->LockPage((void *)(PageBitmapIndex * PAGE_SIZE));
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this->LockPage((void *)(PageBitmapIndex * PAGE_SIZE));
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return (void *)(PageBitmapIndex * PAGE_SIZE);
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}
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if (this->SwapPage((void *)(PageBitmapIndex * PAGE_SIZE)))
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{
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this->LockPage((void *)(PageBitmapIndex * PAGE_SIZE));
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#ifdef DEBUG
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#ifdef DEBUG
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if (EnableExternalMemoryTracer)
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if (EnableExternalMemoryTracer)
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{
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{
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@ -97,6 +92,12 @@ namespace Memory
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return (void *)(PageBitmapIndex * PAGE_SIZE);
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return (void *)(PageBitmapIndex * PAGE_SIZE);
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}
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}
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if (this->SwapPage((void *)(PageBitmapIndex * PAGE_SIZE)))
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{
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this->LockPage((void *)(PageBitmapIndex * PAGE_SIZE));
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return (void *)(PageBitmapIndex * PAGE_SIZE);
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}
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error("Out of memory! (Free: %ldMB; Used: %ldMB; Reserved: %ldMB)", TO_MB(FreeMemory), TO_MB(UsedMemory), TO_MB(ReservedMemory));
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error("Out of memory! (Free: %ldMB; Used: %ldMB; Reserved: %ldMB)", TO_MB(FreeMemory), TO_MB(UsedMemory), TO_MB(ReservedMemory));
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CPU::Stop();
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CPU::Stop();
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__builtin_unreachable();
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__builtin_unreachable();
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