From c4ae288ef1f98477f954e3f6c9bf1a890e674765 Mon Sep 17 00:00:00 2001 From: Alex Date: Tue, 4 Apr 2023 03:45:19 +0300 Subject: [PATCH] Render only 26 frames from bootanim --- KThread.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/KThread.cpp b/KThread.cpp index 0d04f05..f4d270b 100644 --- a/KThread.cpp +++ b/KThread.cpp @@ -159,15 +159,15 @@ Execute::SpawnData SpawnInit() return Execute::Spawn(Config.InitPath, argv, envp); } -/* Files: 0.tga 1.tga ... 40.tga */ -void *Frames[41]; -uint32_t FrameSizes[41]; +/* Files: 0.tga 1.tga ... 26.tga */ +void *Frames[27]; +uint32_t FrameSizes[27]; uint32_t FrameCount = 1; void BootLogoAnimationThread() { char BootAnimPath[16]; - while (FrameCount < 41) + while (FrameCount < 27) { sprintf(BootAnimPath, "%d.tga", FrameCount); std::shared_ptr ba = bootanim_vfs->Open(BootAnimPath);