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🎉Implemented networking🎉
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150
include/net/net.hpp
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150
include/net/net.hpp
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#ifndef __FENNIX_KERNEL_NETWORK_H__
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#define __FENNIX_KERNEL_NETWORK_H__
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#include <types.h>
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// #define DEBUG_NETWORK 1
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#ifdef DEBUG_NETWORK
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#define netdbg(m, ...) debug(m, ##__VA_ARGS__)
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void DbgNetwork();
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void DbgDumpData(const char *Description, void *Address, unsigned long Length);
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#else
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#define netdbg(m, ...)
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static inline void DbgNetwork() { return; }
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static inline void DbgDumpData(const char *Description, void *Address, unsigned long Length) { return; }
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#endif
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// TODO: How i would do this?
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typedef __UINT64_TYPE__ uint48_t;
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#define b4(x) ((x & 0x0F) << 4 | (x & 0xF0) >> 4)
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#define b8(x) ((x)&0xFF)
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#define b16(x) __builtin_bswap16(x)
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#define b32(x) __builtin_bswap32(x)
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#define b48(x) (((((x)&0x0000000000ff) << 40) | (((x)&0x00000000ff00) << 24) | (((x)&0x000000ff0000) << 8) | (((x)&0x0000ff000000) >> 8) | (((x)&0x00ff00000000) >> 24) | (((x)&0xff0000000000) >> 40)))
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#define b64(x) __builtin_bswap64(x)
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struct MediaAccessControl
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{
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uint8_t Address[6];
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inline bool operator==(const MediaAccessControl &lhs) const
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{
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return lhs.Address[0] == this->Address[0] &&
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lhs.Address[1] == this->Address[1] &&
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lhs.Address[2] == this->Address[2] &&
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lhs.Address[3] == this->Address[3] &&
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lhs.Address[4] == this->Address[4] &&
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lhs.Address[5] == this->Address[5];
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}
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inline bool operator==(const uint48_t &lhs) const
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{
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MediaAccessControl MAC;
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MAC.Address[0] = (uint8_t)((lhs >> 40) & 0xFF);
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MAC.Address[1] = (uint8_t)((lhs >> 32) & 0xFF);
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MAC.Address[2] = (uint8_t)((lhs >> 24) & 0xFF);
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MAC.Address[3] = (uint8_t)((lhs >> 16) & 0xFF);
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MAC.Address[4] = (uint8_t)((lhs >> 8) & 0xFF);
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MAC.Address[5] = (uint8_t)(lhs & 0xFF);
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return MAC.Address[0] == this->Address[0] &&
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MAC.Address[1] == this->Address[1] &&
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MAC.Address[2] == this->Address[2] &&
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MAC.Address[3] == this->Address[3] &&
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MAC.Address[4] == this->Address[4] &&
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MAC.Address[5] == this->Address[5];
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}
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inline bool operator!=(const MediaAccessControl &lhs) const { return !(*this == lhs); }
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inline bool operator!=(const uint48_t &lhs) const { return !(*this == lhs); }
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inline uint48_t ToHex()
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{
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return ((uint48_t)this->Address[0] << 40) |
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((uint48_t)this->Address[1] << 32) |
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((uint48_t)this->Address[2] << 24) |
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((uint48_t)this->Address[3] << 16) |
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((uint48_t)this->Address[4] << 8) |
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((uint48_t)this->Address[5]);
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}
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inline MediaAccessControl FromHex(uint48_t Hex)
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{
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this->Address[0] = (uint8_t)((Hex >> 40) & 0xFF);
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this->Address[1] = (uint8_t)((Hex >> 32) & 0xFF);
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this->Address[2] = (uint8_t)((Hex >> 24) & 0xFF);
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this->Address[3] = (uint8_t)((Hex >> 16) & 0xFF);
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this->Address[4] = (uint8_t)((Hex >> 8) & 0xFF);
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this->Address[5] = (uint8_t)(Hex & 0xFF);
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return *this;
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}
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inline bool Valid()
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{
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// TODO: More complex MAC validation
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return (this->Address[0] != 0 ||
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this->Address[1] != 0 ||
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this->Address[2] != 0 ||
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this->Address[3] != 0 ||
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this->Address[4] != 0 ||
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this->Address[5] != 0) &&
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(this->Address[0] != 0xFF ||
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this->Address[1] != 0xFF ||
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this->Address[2] != 0xFF ||
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this->Address[3] != 0xFF ||
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this->Address[4] != 0xFF ||
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this->Address[5] != 0xFF);
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}
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};
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struct InternetProtocol4
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{
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uint8_t Address[4];
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inline bool operator==(const InternetProtocol4 &lhs) const
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{
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return lhs.Address[0] == this->Address[0] &&
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lhs.Address[1] == this->Address[1] &&
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lhs.Address[2] == this->Address[2] &&
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lhs.Address[3] == this->Address[3];
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}
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inline bool operator==(const uint32_t &lhs) const
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{
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InternetProtocol4 IP;
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IP.Address[0] = (uint8_t)((lhs >> 24) & 0xFF);
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IP.Address[1] = (uint8_t)((lhs >> 16) & 0xFF);
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IP.Address[2] = (uint8_t)((lhs >> 8) & 0xFF);
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IP.Address[3] = (uint8_t)(lhs & 0xFF);
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return IP.Address[0] == this->Address[0] &&
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IP.Address[1] == this->Address[1] &&
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IP.Address[2] == this->Address[2] &&
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IP.Address[3] == this->Address[3];
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}
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inline bool operator!=(const InternetProtocol4 &lhs) const { return !(*this == lhs); }
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inline bool operator!=(const uint32_t &lhs) const { return !(*this == lhs); }
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inline uint32_t ToHex()
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{
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return ((uint64_t)this->Address[0] << 24) |
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((uint64_t)this->Address[1] << 16) |
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((uint64_t)this->Address[2] << 8) |
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((uint64_t)this->Address[3]);
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}
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inline InternetProtocol4 FromHex(uint32_t Hex)
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{
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this->Address[0] = (uint8_t)((Hex >> 24) & 0xFF);
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this->Address[1] = (uint8_t)((Hex >> 16) & 0xFF);
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this->Address[2] = (uint8_t)((Hex >> 8) & 0xFF);
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this->Address[3] = (uint8_t)(Hex & 0xFF);
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return *this;
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}
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};
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uint16_t CalculateChecksum(uint16_t *Data, uint64_t Length);
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#endif // !__FENNIX_KERNEL_NETWORK_H__
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