Reduced frame tracing count

This commit is contained in:
Alex 2023-01-11 23:55:19 +02:00
parent a0742cf987
commit ad499e6b9c
Signed by untrusted user who does not match committer: enderice2
GPG Key ID: EACC3AD603BAB4DD

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@ -20,16 +20,16 @@ namespace CrashHandler
{ {
SafeFunction void DisplayStackFrameScreen(CRData data) SafeFunction void DisplayStackFrameScreen(CRData data)
{ {
EHPrint("\eFAFAFATracing 40 frames..."); EHPrint("\eFAFAFATracing 10 frames...");
TraceFrames(data.Frame, 40, KernelSymbolTable, true); TraceFrames(data.Frame, 10, KernelSymbolTable, true);
if (data.Process) if (data.Process)
{ {
EHPrint("\n\eFAFAFATracing 40 process frames..."); EHPrint("\n\eFAFAFATracing 10 process frames...");
SymbolResolver::Symbols *sh = data.Process->ELFSymbolTable; SymbolResolver::Symbols *sh = data.Process->ELFSymbolTable;
if (!sh) if (!sh)
EHPrint("\n\eFF0000< No symbol table available. >\n"); EHPrint("\n\eFF0000< No symbol table available. >\n");
else else
TraceFrames(data.Frame, 40, sh, false); TraceFrames(data.Frame, 10, sh, false);
} }
EHPrint("\n\eFAFAFATracing interrupt frames..."); EHPrint("\n\eFAFAFATracing interrupt frames...");
for (short i = 0; i < 8; i++) for (short i = 0; i < 8; i++)