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Improved symbol table + every process have one allocated
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@ -256,7 +256,7 @@ namespace CrashHandler
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~CrashKeyboardDriver();
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};
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void TraceFrames(CHArchTrapFrame *Frame, int Count);
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void TraceFrames(CHArchTrapFrame *Frame, int Count, SymbolResolver::Symbols *SymHandle, bool Kernel);
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void ArrowInput(uint8_t key);
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void UserInput(char *Input);
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