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Schedule() should fire faster
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@ -35,7 +35,7 @@ namespace Tasking
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void Task::Schedule()
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void Task::Schedule()
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{
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{
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if (!StopScheduler)
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if (!StopScheduler)
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TaskingScheduler_OneShot(100);
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TaskingScheduler_OneShot(1);
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// APIC::InterruptCommandRegisterLow icr;
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// APIC::InterruptCommandRegisterLow icr;
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// icr.Vector = CPU::x64::IRQ16;
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// icr.Vector = CPU::x64::IRQ16;
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// icr.Level = APIC::APICLevel::Assert;
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// icr.Level = APIC::APICLevel::Assert;
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