Update kernel

This commit is contained in:
Alex
2023-08-06 04:53:14 +03:00
parent 3b65386399
commit 2c51e4432f
181 changed files with 21873 additions and 21475 deletions

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@ -24,249 +24,236 @@
namespace GlobalDescriptorTable
{
static GlobalDescriptorTableEntries GDTEntriesTemplate = {
.Null =
{
.Limit0 = 0x0,
.BaseLow = 0x0,
.BaseMiddle = 0x0,
.Access = {.Raw = 0x0},
// .Limit1 = 0x0,
.Flags = {.Raw = 0x0},
.BaseHigh = 0x0,
},
static GlobalDescriptorTableEntries GDTEntriesTemplate = {
.Null =
{
.Limit0 = 0x0,
.BaseLow = 0x0,
.BaseMiddle = 0x0,
.Access = {.Raw = 0x0},
// .Limit1 = 0x0,
.Flags = {.Raw = 0x0},
.BaseHigh = 0x0,
},
.Code =
{
.Limit0 = 0xFFFF,
.BaseLow = 0x0,
.BaseMiddle = 0x0,
.Access = {
.A = 0,
.RW = 1,
.DC = 0,
.E = 1,
.S = 1,
.DPL = 0,
.P = 1,
},
// .Limit1 = 0xF,
.Flags = {
.Reserved = 0xF, /* Workaround for Limit1 */
.Code =
{
.Limit0 = 0xFFFF,
.BaseLow = 0x0,
.BaseMiddle = 0x0,
.Access = {
.A = 0,
.RW = 1,
.DC = 0,
.E = 1,
.S = 1,
.DPL = 0,
.P = 1,
},
// .Limit1 = 0xF,
.Flags = {
.Reserved = 0xF, /* Workaround for Limit1 */
.AVL = 0,
.L = 0,
.DB = 1,
.G = 1,
},
.BaseHigh = 0x0,
},
.AVL = 0,
.L = 0,
.DB = 1,
.G = 1,
},
.BaseHigh = 0x0,
},
.Data = {
.Limit0 = 0xFFFF,
.BaseLow = 0x0,
.BaseMiddle = 0x0,
.Access = {
.A = 0,
.RW = 1,
.DC = 0,
.E = 0,
.S = 1,
.DPL = 0,
.P = 1,
},
// .Limit1 = 0xF,
.Flags = {
.Reserved = 0xF, /* Workaround for Limit1 */
.Data = {
.Limit0 = 0xFFFF,
.BaseLow = 0x0,
.BaseMiddle = 0x0,
.Access = {
.A = 0,
.RW = 1,
.DC = 0,
.E = 0,
.S = 1,
.DPL = 0,
.P = 1,
},
// .Limit1 = 0xF,
.Flags = {
.Reserved = 0xF, /* Workaround for Limit1 */
.AVL = 0,
.L = 0,
.DB = 1,
.G = 1,
},
.BaseHigh = 0x0,
},
.AVL = 0,
.L = 0,
.DB = 1,
.G = 1,
},
.BaseHigh = 0x0,
},
.UserData = {
.Limit0 = 0xFFFF,
.BaseLow = 0x0,
.BaseMiddle = 0x0,
.Access = {
.A = 0,
.RW = 1,
.DC = 0,
.E = 0,
.S = 1,
.DPL = 3,
.P = 1,
},
// .Limit1 = 0xF,
.Flags = {
.Reserved = 0xF, /* Workaround for Limit1 */
.UserData = {
.Limit0 = 0xFFFF,
.BaseLow = 0x0,
.BaseMiddle = 0x0,
.Access = {
.A = 0,
.RW = 1,
.DC = 0,
.E = 0,
.S = 1,
.DPL = 3,
.P = 1,
},
// .Limit1 = 0xF,
.Flags = {
.Reserved = 0xF, /* Workaround for Limit1 */
.AVL = 0,
.L = 0,
.DB = 1,
.G = 1,
},
.BaseHigh = 0x0,
},
.AVL = 0,
.L = 0,
.DB = 1,
.G = 1,
},
.BaseHigh = 0x0,
},
.UserCode = {
.Limit0 = 0xFFFF,
.BaseLow = 0x0,
.BaseMiddle = 0x0,
.Access = {
.A = 0,
.RW = 1,
.DC = 0,
.E = 1,
.S = 1,
.DPL = 3,
.P = 1,
},
// .Limit1 = 0xF,
.Flags = {
.Reserved = 0xF, /* Workaround for Limit1 */
.UserCode = {
.Limit0 = 0xFFFF,
.BaseLow = 0x0,
.BaseMiddle = 0x0,
.Access = {
.A = 0,
.RW = 1,
.DC = 0,
.E = 1,
.S = 1,
.DPL = 3,
.P = 1,
},
// .Limit1 = 0xF,
.Flags = {
.Reserved = 0xF, /* Workaround for Limit1 */
.AVL = 0,
.L = 0,
.DB = 1,
.G = 1,
},
.BaseHigh = 0x0,
},
.AVL = 0,
.L = 0,
.DB = 1,
.G = 1,
},
.BaseHigh = 0x0,
},
.TaskStateSegment = {},
};
.TaskStateSegment = {},
};
GlobalDescriptorTableEntries GDTEntries[MAX_CPU] __aligned(16);
GlobalDescriptorTableDescriptor gdt[MAX_CPU] __aligned(16);
GlobalDescriptorTableEntries GDTEntries[MAX_CPU] __aligned(16);
GlobalDescriptorTableDescriptor gdt[MAX_CPU] __aligned(16);
TaskStateSegment tss[MAX_CPU] = {
0,
{0, 0, 0},
0,
{0, 0, 0, 0, 0, 0, 0},
0,
0,
0,
};
TaskStateSegment tss[MAX_CPU] = {
0,
{0, 0, 0},
0,
{0, 0, 0, 0, 0, 0, 0},
0,
0,
0,
};
void *CPUStackPointer[MAX_CPU];
void *CPUStackPointer[MAX_CPU];
SafeFunction void Init(int Core)
{
memcpy(&GDTEntries[Core], &GDTEntriesTemplate, sizeof(GlobalDescriptorTableEntries));
gdt[Core] = {.Length = sizeof(GlobalDescriptorTableEntries) - 1, .Entries = &GDTEntries[Core]};
SafeFunction void Init(int Core)
{
memcpy(&GDTEntries[Core], &GDTEntriesTemplate, sizeof(GlobalDescriptorTableEntries));
gdt[Core] = {.Length = sizeof(GlobalDescriptorTableEntries) - 1, .Entries = &GDTEntries[Core]};
debug("GDT: %#lx", &gdt[Core]);
debug("GDT KERNEL: CODE %#lx: Limit0: 0x%X, BaseLow: 0x%X, BaseMiddle: 0x%X, Access: 0x%X, Limit1: 0x%X, Flags: 0x%X, BaseHigh: 0x%X",
GDT_KERNEL_CODE,
GDTEntries[Core].Code.Limit0,
GDTEntries[Core].Code.BaseLow,
GDTEntries[Core].Code.BaseMiddle,
GDTEntries[Core].Code.Access.Raw,
GDTEntries[Core].Code.Flags.Reserved,
GDTEntries[Core].Code.Flags.Raw & ~0xF,
GDTEntries[Core].Code.BaseHigh);
debug("GDT: %#lx", &gdt[Core]);
debug("GDT KERNEL: CODE %#lx: Limit0: 0x%X, BaseLow: 0x%X, BaseMiddle: 0x%X, Access: 0x%X, Limit1: 0x%X, Flags: 0x%X, BaseHigh: 0x%X",
GDT_KERNEL_CODE,
GDTEntries[Core].Code.Limit0,
GDTEntries[Core].Code.BaseLow,
GDTEntries[Core].Code.BaseMiddle,
GDTEntries[Core].Code.Access.Raw,
GDTEntries[Core].Code.Flags.Reserved,
GDTEntries[Core].Code.Flags.Raw & ~0xF,
GDTEntries[Core].Code.BaseHigh);
debug("GDT KERNEL: DATA %#lx: Limit0: 0x%X, BaseLow: 0x%X, BaseMiddle: 0x%X, Access: 0x%X, Limit1: 0x%X, Flags: 0x%X, BaseHigh: 0x%X",
GDT_KERNEL_DATA,
GDTEntries[Core].Data.Limit0,
GDTEntries[Core].Data.BaseLow,
GDTEntries[Core].Data.BaseMiddle,
GDTEntries[Core].Data.Access.Raw,
GDTEntries[Core].Data.Flags.Reserved,
GDTEntries[Core].Data.Flags.Raw & ~0xF,
GDTEntries[Core].Data.BaseHigh);
debug("GDT KERNEL: DATA %#lx: Limit0: 0x%X, BaseLow: 0x%X, BaseMiddle: 0x%X, Access: 0x%X, Limit1: 0x%X, Flags: 0x%X, BaseHigh: 0x%X",
GDT_KERNEL_DATA,
GDTEntries[Core].Data.Limit0,
GDTEntries[Core].Data.BaseLow,
GDTEntries[Core].Data.BaseMiddle,
GDTEntries[Core].Data.Access.Raw,
GDTEntries[Core].Data.Flags.Reserved,
GDTEntries[Core].Data.Flags.Raw & ~0xF,
GDTEntries[Core].Data.BaseHigh);
debug("GDT USER: CODE %#lx: Limit0: 0x%X, BaseLow: 0x%X, BaseMiddle: 0x%X, Access: 0x%X, Limit1: 0x%X, Flags: 0x%X, BaseHigh: 0x%X",
GDT_USER_CODE,
GDTEntries[Core].UserCode.Limit0,
GDTEntries[Core].UserCode.BaseLow,
GDTEntries[Core].UserCode.BaseMiddle,
GDTEntries[Core].UserCode.Access.Raw,
GDTEntries[Core].UserCode.Flags.Reserved,
GDTEntries[Core].UserCode.Flags.Raw & ~0xF,
GDTEntries[Core].UserCode.BaseHigh);
debug("GDT USER: CODE %#lx: Limit0: 0x%X, BaseLow: 0x%X, BaseMiddle: 0x%X, Access: 0x%X, Limit1: 0x%X, Flags: 0x%X, BaseHigh: 0x%X",
GDT_USER_CODE,
GDTEntries[Core].UserCode.Limit0,
GDTEntries[Core].UserCode.BaseLow,
GDTEntries[Core].UserCode.BaseMiddle,
GDTEntries[Core].UserCode.Access.Raw,
GDTEntries[Core].UserCode.Flags.Reserved,
GDTEntries[Core].UserCode.Flags.Raw & ~0xF,
GDTEntries[Core].UserCode.BaseHigh);
debug("GDT USER: DATA %#lx: Limit0: 0x%X, BaseLow: 0x%X, BaseMiddle: 0x%X, Access: 0x%X, Limit1: 0x%X, Flags: 0x%X, BaseHigh: 0x%X",
GDT_USER_DATA,
GDTEntries[Core].UserData.Limit0,
GDTEntries[Core].UserData.BaseLow,
GDTEntries[Core].UserData.BaseMiddle,
GDTEntries[Core].UserData.Access.Raw,
GDTEntries[Core].UserData.Flags.Reserved,
GDTEntries[Core].UserData.Flags.Raw & ~0xF,
GDTEntries[Core].UserData.BaseHigh);
debug("GDT USER: DATA %#lx: Limit0: 0x%X, BaseLow: 0x%X, BaseMiddle: 0x%X, Access: 0x%X, Limit1: 0x%X, Flags: 0x%X, BaseHigh: 0x%X",
GDT_USER_DATA,
GDTEntries[Core].UserData.Limit0,
GDTEntries[Core].UserData.BaseLow,
GDTEntries[Core].UserData.BaseMiddle,
GDTEntries[Core].UserData.Access.Raw,
GDTEntries[Core].UserData.Flags.Reserved,
GDTEntries[Core].UserData.Flags.Raw & ~0xF,
GDTEntries[Core].UserData.BaseHigh);
CPU::x32::lgdt(&gdt[Core]);
CPU::x32::lgdt(&gdt[Core]);
asmv("mov %%esp, %%eax\n"
"push $16\n"
"push %%eax\n"
"pushf\n"
"push $8\n"
"push $1f\n"
"iret\n"
"1:\n"
"movw $16, %%ax\n"
"movw %%ax, %%ds\n"
"movw %%ax, %%es\n" ::
: "memory", "eax");
asmv("mov %%esp, %%eax\n"
"push $16\n"
"push %%eax\n"
"pushf\n"
"push $8\n"
"push $1f\n"
"iret\n"
"1:\n"
"movw $16, %%ax\n"
"movw %%ax, %%ds\n"
"movw %%ax, %%es\n" ::
: "memory", "eax");
CPUStackPointer[Core] = KernelAllocator.RequestPages(TO_PAGES(STACK_SIZE + 1));
memset(CPUStackPointer[Core], 0, STACK_SIZE);
debug("CPU %d Stack Pointer: %#lx-%#lx (%d pages)", Core,
CPUStackPointer[Core], (uintptr_t)CPUStackPointer[Core] + STACK_SIZE,
TO_PAGES(STACK_SIZE + 1));
CPUStackPointer[Core] = KernelAllocator.RequestPages(TO_PAGES(STACK_SIZE + 1));
memset(CPUStackPointer[Core], 0, STACK_SIZE);
debug("CPU %d Stack Pointer: %#lx-%#lx (%d pages)", Core,
CPUStackPointer[Core], (uintptr_t)CPUStackPointer[Core] + STACK_SIZE,
TO_PAGES(STACK_SIZE + 1));
uintptr_t Base = (uintptr_t)&tss[Core];
size_t Limit = Base + sizeof(TaskStateSegment);
gdt[Core].Entries->TaskStateSegment.Limit = Limit & 0xFFFF;
gdt[Core].Entries->TaskStateSegment.BaseLow = Base & 0xFFFF;
gdt[Core].Entries->TaskStateSegment.BaseMiddle = (Base >> 16) & 0xFF;
gdt[Core].Entries->TaskStateSegment.BaseHigh = (Base >> 24) & 0xFF;
gdt[Core].Entries->TaskStateSegment.BaseUpper = s_cst(uint32_t, (Base >> 32) & 0xFFFFFFFF);
gdt[Core].Entries->TaskStateSegment.Access = {.A = 1, .RW = 0, .DC = 0, .E = 1, .S = 0, .DPL = 0, .P = 1};
gdt[Core].Entries->TaskStateSegment.Granularity = (0 << 4) | ((Limit >> 16) & 0xF);
uintptr_t Base = (uintptr_t)&tss[Core];
size_t Limit = Base + sizeof(TaskStateSegment);
gdt[Core].Entries->TaskStateSegment.Limit = Limit & 0xFFFF;
gdt[Core].Entries->TaskStateSegment.BaseLow = Base & 0xFFFF;
gdt[Core].Entries->TaskStateSegment.BaseMiddle = uint8_t((Base >> 16) & 0xFF);
gdt[Core].Entries->TaskStateSegment.BaseHigh = uint8_t((Base >> 24) & 0xFF);
gdt[Core].Entries->TaskStateSegment.BaseUpper = s_cst(uint32_t, (Base >> 32) & 0xFFFFFFFF);
gdt[Core].Entries->TaskStateSegment.Access = {.A = 1, .RW = 0, .DC = 0, .E = 1, .S = 0, .DPL = 0, .P = 1};
gdt[Core].Entries->TaskStateSegment.Granularity = (0 << 4) | ((Limit >> 16) & 0xF);
tss[Core].IOMapBaseAddressOffset = sizeof(TaskStateSegment);
tss[Core].StackPointer[0] = (uint64_t)CPUStackPointer[Core] + STACK_SIZE;
tss[Core].StackPointer[1] = 0x0;
tss[Core].StackPointer[2] = 0x0;
tss[Core].IOMapBaseAddressOffset = sizeof(TaskStateSegment);
tss[Core].StackPointer[0] = (uint32_t)CPUStackPointer[Core] + STACK_SIZE;
tss[Core].StackPointer[1] = 0x0;
tss[Core].StackPointer[2] = 0x0;
for (size_t i = 0; i < sizeof(tss[Core].InterruptStackTable) / sizeof(tss[Core].InterruptStackTable[7]); i++)
{
void *NewStack = KernelAllocator.RequestPages(TO_PAGES(STACK_SIZE + 1));
for (size_t i = 0; i < sizeof(tss[Core].InterruptStackTable) / sizeof(tss[Core].InterruptStackTable[7]); i++)
{
void *NewStack = KernelAllocator.RequestPages(TO_PAGES(STACK_SIZE + 1));
tss[Core].InterruptStackTable[i] = (uint64_t)NewStack + STACK_SIZE;
memset((void *)(tss[Core].InterruptStackTable[i] - STACK_SIZE), 0, STACK_SIZE);
debug("IST-%d: %#lx-%#lx", i, NewStack, (uintptr_t)NewStack + STACK_SIZE);
}
tss[Core].InterruptStackTable[i] = (uint32_t)NewStack + STACK_SIZE;
memset((void *)(tss[Core].InterruptStackTable[i] - STACK_SIZE), 0, STACK_SIZE);
debug("IST-%d: %#lx-%#lx", i, NewStack, (uintptr_t)NewStack + STACK_SIZE);
}
CPU::x32::ltr(GDT_TSS);
debug("Global Descriptor Table initialized");
}
CPU::x32::ltr(GDT_TSS);
debug("Global Descriptor Table initialized");
}
SafeFunction void SetKernelStack(void *Stack)
{
long CPUID = GetCurrentCPU()->ID;
if (Stack != nullptr)
tss[CPUID].StackPointer[0] = (uint64_t)Stack;
else
tss[CPUID].StackPointer[0] = (uint64_t)CPUStackPointer[CPUID] + STACK_SIZE;
SafeFunction void SetKernelStack(void *Stack)
{
long CPUID = GetCurrentCPU()->ID;
}
/*
FIXME: There's a bug in kernel which if
we won't update "tss[CPUID].StackPointer[0]"
with the current stack pointer, the kernel
will crash.
*/
asmv("mov %%esp, %0"
: "=r"(tss[CPUID].StackPointer[0]));
}
void *GetKernelStack() { return (void *)tss[GetCurrentCPU()->ID].StackPointer[0]; }
void *GetKernelStack() { return (void *)nullptr; }
}

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@ -22,197 +22,197 @@
namespace GlobalDescriptorTable
{
struct TaskStateSegmentEntry
{
/* LOW */
uint16_t Limit;
uint16_t BaseLow;
uint8_t BaseMiddle;
union GlobalDescriptorTableAccess
{
struct
{
/** @brief Access bit.
* @note The CPU sets this bit to 1 when the segment is accessed.
*/
uint8_t A : 1;
struct TaskStateSegmentEntry
{
/* LOW */
uint16_t Limit;
uint16_t BaseLow;
uint8_t BaseMiddle;
union GlobalDescriptorTableAccess
{
struct
{
/** @brief Access bit.
* @note The CPU sets this bit to 1 when the segment is accessed.
*/
uint8_t A : 1;
/** @brief Readable bit for code segments, writable bit for data segments.
* @details For code segments, this bit must be 1 for the segment to be readable.
* @details For data segments, this bit must be 1 for the segment to be writable.
*/
uint8_t RW : 1;
/** @brief Readable bit for code segments, writable bit for data segments.
* @details For code segments, this bit must be 1 for the segment to be readable.
* @details For data segments, this bit must be 1 for the segment to be writable.
*/
uint8_t RW : 1;
/** @brief Direction bit for data segments, conforming bit for code segments.
* @details For data segments, this bit must be 1 for the segment to grow up (higher addresses).
* @details For code segments, this bit must be 1 for code in the segment to be able to be executed from an equal or lower privilege level.
*/
uint8_t DC : 1;
/** @brief Direction bit for data segments, conforming bit for code segments.
* @details For data segments, this bit must be 1 for the segment to grow up (higher addresses).
* @details For code segments, this bit must be 1 for code in the segment to be able to be executed from an equal or lower privilege level.
*/
uint8_t DC : 1;
/** @brief Executable bit.
* @details This bit must be 1 for code-segment descriptors.
* @details This bit must be 0 for data-segment and system descriptors.
*/
uint8_t E : 1;
/** @brief Executable bit.
* @details This bit must be 1 for code-segment descriptors.
* @details This bit must be 0 for data-segment and system descriptors.
*/
uint8_t E : 1;
/** @brief Descriptor type.
* @details This bit must be 0 for system descriptors.
* @details This bit must be 1 for code or data segment descriptor.
*/
uint8_t S : 1;
/** @brief Descriptor type.
* @details This bit must be 0 for system descriptors.
* @details This bit must be 1 for code or data segment descriptor.
*/
uint8_t S : 1;
/** @brief Descriptor privilege level.
* @details This field determines the privilege level of the segment.
* @details 0 = kernel mode, 3 = user mode.
*/
uint8_t DPL : 2;
/** @brief Descriptor privilege level.
* @details This field determines the privilege level of the segment.
* @details 0 = kernel mode, 3 = user mode.
*/
uint8_t DPL : 2;
/** @brief Present bit.
* @details This bit must be 1 for all valid descriptors.
*/
uint8_t P : 1;
} __packed;
uint8_t Raw : 8;
} Access;
uint8_t Granularity;
uint8_t BaseHigh;
/* HIGH */
uint32_t BaseUpper;
uint32_t Reserved;
} __packed;
/** @brief Present bit.
* @details This bit must be 1 for all valid descriptors.
*/
uint8_t P : 1;
} __packed;
uint8_t Raw : 8;
} Access;
uint8_t Granularity;
uint8_t BaseHigh;
/* HIGH */
uint32_t BaseUpper;
uint32_t Reserved;
} __packed;
struct TaskStateSegment
{
uint32_t Reserved0 __aligned(16);
uint64_t StackPointer[3];
uint64_t Reserved1;
uint64_t InterruptStackTable[7];
uint64_t Reserved2;
uint16_t Reserved3;
uint16_t IOMapBaseAddressOffset;
} __packed;
struct TaskStateSegment
{
uint32_t Reserved0 __aligned(16);
uint64_t StackPointer[3];
uint64_t Reserved1;
uint64_t InterruptStackTable[7];
uint64_t Reserved2;
uint16_t Reserved3;
uint16_t IOMapBaseAddressOffset;
} __packed;
struct GlobalDescriptorTableEntry
{
/** @brief Limit 0:15 */
uint16_t Limit0 : 16;
struct GlobalDescriptorTableEntry
{
/** @brief Limit 0:15 */
uint16_t Limit0 : 16;
/** @brief Low Base 0:15 */
uint16_t BaseLow : 16;
/** @brief Low Base 0:15 */
uint16_t BaseLow : 16;
/** @brief Middle Base 16:23 */
uint8_t BaseMiddle : 8;
/** @brief Middle Base 16:23 */
uint8_t BaseMiddle : 8;
/** @brief Access */
union GlobalDescriptorTableAccess
{
struct
{
/** @brief Access bit.
* @note The CPU sets this bit to 1 when the segment is accessed.
*/
uint8_t A : 1;
/** @brief Access */
union GlobalDescriptorTableAccess
{
struct
{
/** @brief Access bit.
* @note The CPU sets this bit to 1 when the segment is accessed.
*/
uint8_t A : 1;
/** @brief Readable bit for code segments, writable bit for data segments.
* @details For code segments, this bit must be 1 for the segment to be readable.
* @details For data segments, this bit must be 1 for the segment to be writable.
*/
uint8_t RW : 1;
/** @brief Readable bit for code segments, writable bit for data segments.
* @details For code segments, this bit must be 1 for the segment to be readable.
* @details For data segments, this bit must be 1 for the segment to be writable.
*/
uint8_t RW : 1;
/** @brief Direction bit for data segments, conforming bit for code segments.
* @details For data segments, this bit must be 1 for the segment to grow up (higher addresses).
* @details For code segments, this bit must be 1 for code in the segment to be able to be executed from an equal or lower privilege level.
*/
uint8_t DC : 1;
/** @brief Direction bit for data segments, conforming bit for code segments.
* @details For data segments, this bit must be 1 for the segment to grow up (higher addresses).
* @details For code segments, this bit must be 1 for code in the segment to be able to be executed from an equal or lower privilege level.
*/
uint8_t DC : 1;
/** @brief Executable bit.
* @details This bit must be 1 for code-segment descriptors.
* @details This bit must be 0 for data-segment and system descriptors.
*/
uint8_t E : 1;
/** @brief Executable bit.
* @details This bit must be 1 for code-segment descriptors.
* @details This bit must be 0 for data-segment and system descriptors.
*/
uint8_t E : 1;
/** @brief Descriptor type.
* @details This bit must be 0 for system descriptors.
* @details This bit must be 1 for code or data segment descriptor.
*/
uint8_t S : 1;
/** @brief Descriptor type.
* @details This bit must be 0 for system descriptors.
* @details This bit must be 1 for code or data segment descriptor.
*/
uint8_t S : 1;
/** @brief Descriptor privilege level.
* @details This field determines the privilege level of the segment.
* @details 0 = kernel mode, 3 = user mode.
*/
uint8_t DPL : 2;
/** @brief Descriptor privilege level.
* @details This field determines the privilege level of the segment.
* @details 0 = kernel mode, 3 = user mode.
*/
uint8_t DPL : 2;
/** @brief Present bit.
* @details This bit must be 1 for all valid descriptors.
*/
uint8_t P : 1;
} __packed;
uint8_t Raw : 8;
} Access;
/** @brief Present bit.
* @details This bit must be 1 for all valid descriptors.
*/
uint8_t P : 1;
} __packed;
uint8_t Raw : 8;
} Access;
// /** @brief Limit 16:19 */
// uint16_t Limit1 : 4;
// /** @brief Limit 16:19 */
// uint16_t Limit1 : 4;
/** @brief Flags */
union GlobalDescriptorTableFlags
{
struct
{
uint8_t Reserved : 4; /* FIXME: Without this, the kernel crashes. */
/** @brief Available bit.
* @details This bit is available for use by system software.
*/
uint8_t AVL : 1;
/** @brief Flags */
union GlobalDescriptorTableFlags
{
struct
{
uint8_t Reserved : 4; /* FIXME: Without this, the kernel crashes. */
/** @brief Available bit.
* @details This bit is available for use by system software.
*/
uint8_t AVL : 1;
/** @brief Long mode.
* @details If the long mode bit is clear, the segment is in 32-bit protected mode.
* @details If the long mode bit is set, the segment is in 64-bit long mode.
*/
uint8_t L : 1;
/** @brief Long mode.
* @details If the long mode bit is clear, the segment is in 32-bit protected mode.
* @details If the long mode bit is set, the segment is in 64-bit long mode.
*/
uint8_t L : 1;
/** @brief Size flag.
* @details If the size bit is clear, the segment is in 16-bit protected mode.
* @details If the size bit is set, the segment is in 32-bit protected mode.
*/
uint8_t DB : 1;
/** @brief Size flag.
* @details If the size bit is clear, the segment is in 16-bit protected mode.
* @details If the size bit is set, the segment is in 32-bit protected mode.
*/
uint8_t DB : 1;
/** @brief Granularity bit.
* @details If the granularity bit is clear, the segment limit is in 1 B blocks.
* @details If the granularity bit is set, the segment limit is in 4 KiB blocks.
*/
uint8_t G : 1;
} __packed;
uint8_t Raw : 8;
} Flags;
/** @brief Granularity bit.
* @details If the granularity bit is clear, the segment limit is in 1 B blocks.
* @details If the granularity bit is set, the segment limit is in 4 KiB blocks.
*/
uint8_t G : 1;
} __packed;
uint8_t Raw : 8;
} Flags;
/** @brief High Base 24:31 */
uint8_t BaseHigh : 8;
} __packed;
/** @brief High Base 24:31 */
uint8_t BaseHigh : 8;
} __packed;
struct GlobalDescriptorTableEntries
{
GlobalDescriptorTableEntry Null;
GlobalDescriptorTableEntry Code;
GlobalDescriptorTableEntry Data;
GlobalDescriptorTableEntry UserData;
GlobalDescriptorTableEntry UserCode;
TaskStateSegmentEntry TaskStateSegment;
} __packed;
struct GlobalDescriptorTableEntries
{
GlobalDescriptorTableEntry Null;
GlobalDescriptorTableEntry Code;
GlobalDescriptorTableEntry Data;
GlobalDescriptorTableEntry UserData;
GlobalDescriptorTableEntry UserCode;
TaskStateSegmentEntry TaskStateSegment;
} __packed;
struct GlobalDescriptorTableDescriptor
{
/** @brief GDT entries length */
uint16_t Length;
/** @brief GDT entries address */
GlobalDescriptorTableEntries *Entries;
} __packed;
struct GlobalDescriptorTableDescriptor
{
/** @brief GDT entries length */
uint16_t Length;
/** @brief GDT entries address */
GlobalDescriptorTableEntries *Entries;
} __packed;
extern void *CPUStackPointer[];
extern TaskStateSegment tss[];
void Init(int Core);
void SetKernelStack(void *Stack);
void *GetKernelStack();
extern void *CPUStackPointer[];
extern TaskStateSegment tss[];
void Init(int Core);
void SetKernelStack(void *Stack);
void *GetKernelStack();
}
#define GDT_KERNEL_CODE offsetof(GlobalDescriptorTable::GlobalDescriptorTableEntries, Code)