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Fix compiler issues in 32-bit
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@ -65,7 +65,7 @@ namespace SymbolResolver
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Elf32_Word SymbolSize = 0;
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// Elf32_Word StringSize = 0;
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#endif
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int64_t TotalEntries = 0;
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size_t TotalEntries = 0;
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for (size_t i = 0; i < Num; ++i)
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{
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@ -81,7 +81,7 @@ namespace SymbolResolver
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// StringSize = (int)str->sh_size;
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// TotalEntries = Section.sh_size / sizeof(Elf64_Sym)
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TotalEntries = sym->sh_size / sym->sh_entsize;
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debug("Symbol table found, %d entries",
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trace("Symbol table found, %d entries",
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SymbolSize / sym->sh_entsize);
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UNUSED(SymbolSize);
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break;
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@ -90,8 +90,8 @@ namespace SymbolResolver
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if (Symbols != nullptr && StringAddress != nullptr)
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{
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int64_t Index, MinimumIndex;
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for (int64_t i = 0; i < TotalEntries - 1; i++)
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size_t Index, MinimumIndex;
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for (size_t i = 0; i < TotalEntries - 1; i++)
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{
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MinimumIndex = i;
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for (Index = i + 1; Index < TotalEntries; Index++)
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@ -116,11 +116,11 @@ namespace SymbolResolver
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return;
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}
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debug("Symbol table loaded, %d entries (%ld KiB)",
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trace("Symbol table loaded, %d entries (%ld KiB)",
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TotalEntries, TO_KiB(TotalEntries * sizeof(SymbolTable)));
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Elf_Sym *sym = nullptr;
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const char *name = nullptr;
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for (int64_t i = 0, g = TotalEntries; i < g; i++)
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for (size_t i = 0, g = TotalEntries; i < g; i++)
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{
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sym = &Symbols[i];
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name = (const char *)&StringAddress[Symbols[i].st_name];
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@ -168,7 +168,7 @@ namespace SymbolResolver
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Elf_Shdr *ElfSections = (Elf_Shdr *)(ImageAddress + Header->e_shoff);
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Elf_Sym *ElfSymbols = nullptr;
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char *strtab = nullptr;
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int64_t TotalEntries = 0;
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size_t TotalEntries = 0;
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for (uint16_t i = 0; i < Header->e_shnum; i++)
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{
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@ -197,8 +197,8 @@ namespace SymbolResolver
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if (ElfSymbols != nullptr && strtab != nullptr)
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{
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int64_t Index, MinimumIndex;
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for (int64_t i = 0; i < TotalEntries - 1; i++)
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size_t Index, MinimumIndex;
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for (size_t i = 0; i < TotalEntries - 1; i++)
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{
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MinimumIndex = i;
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for (Index = i + 1; Index < TotalEntries; Index++)
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@ -221,7 +221,7 @@ namespace SymbolResolver
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/* TODO: maybe a checker for duplicated addresses? */
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Elf_Sym *sym = nullptr;
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const char *name = nullptr;
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for (int64_t i = 0, g = TotalEntries; i < g; i++)
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for (size_t i = 0, g = TotalEntries; i < g; i++)
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{
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sym = &ElfSymbols[i];
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name = &strtab[ElfSymbols[i].st_name];
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